Is there no end to the popularity of online gaming? More than a billion people play games online, and that number is projected to grow to 1.3 billion by 2025. By any measure, that’s impressive; there really aren’t that many things that 1 in 6 people on the planet does, yet gaming online is one of them.

But what’s driving this growth? It’s the coming together of many gamer-friendly elements. For one thing, it’s a universal pastime. If you’re a slot player in New Zealand, you can load up a live casino NZ; if you’re a FIFA player in India, you can test your skills against players in places as far away as Argentina. And there’s power in that. And then there’s the whole matter of the increasing capabilities of the internet and technology in general. In this blog, we’ll take a closer look at the factors behind the rise in online gaming and why it looks like it’s here to stay.

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A Range of Games

You’d imagine that gaming would remain a niche interest if there was only one game, or, more specifically, one type of game available to play. But that’s not even close to being true. There are as many game types as there are interests. While there are, of course, some genres that are more popular than others, there’s a game for all needs. Whether a person is interested in sports games, strategy games, card games, role-playing games, or anything else, there’ll be some top-tier titles waiting for them.

Internet Speeds

Online gaming doesn’t really work if you don’t have the internet speed to match. The early adopters of online games were the countries that invested heavily in their internet infrastructures, such as Japan and South Korea. That was way back when internet speeds in other countries were comparatively slow. But time will allow everything to catch up. Today, the average internet speed around the world is more than 110 Mbps on broadband, which is more than enough to play games online.

Capable Devices

The increasing capabilities of devices have also been a factor, especially when it comes to mobile gaming. Mobile games count for a significant portion of overall online games, but it wasn’t always that way. For one thing, early smartphones just weren’t capable of playing high-end games. They could play some games, sure, but they were so basic that they only drew the interest of true believers. They weren’t good enough to attract large-scale crowds of players. But that’s no longer the case. If you have a smartphone from recent years, then you’ll have a device that can play games that look worthy of a console.

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Worldwide Internet Access

The increasing number of global internet users shouldn’t be discounted, either. The more people there are connected to the web, the more potential players there will be. Pretty simple! Some 200 million people get connected to the internet each year, and that’s a trend that’s likely to continue until all corners of the globe have access.

The Social Factor

Finally, there’s the social factor of online gaming. It’s more than just a way to pass some time; it’s an opportunity to spend valuable time with friends, family, and yes, even strangers. With more people living further away from their hometowns than ever before, online gaming is a useful tool that allows people to stay in touch with the people they care about. People used to gather around a campfire to spend time together; then they gathered around a TV to watch a movie or play a game; now, they meet in the online space to do virtual battle.

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