Battlefield 6 won’t have ray-tracing because the developers decided to focus on making the game run smoothly rather than looking super fancy. Ray-tracing is a big deal in a lot of high-end games these days, so some players were caught off guard when they played the open beta, which wrapped up in mid-August, and noticed it wasn’t there.
Game studios often have to pick between making a game look amazing or making it run well. Ray-tracing, for those who don’t know, is a heavy-duty feature that makes lighting, reflections, shadows, and weather effects in games look way more realistic. A Battlefield 6 developer recently explained why they chose to skip it for this title.
Battlefield 6 Skips Ray-Tracing, Favors Consistent Performance Across Systems
In a chat with ComicBook, Christian Buhl, the technical director at Ripple Effect (part of Battlefield Studios), said the team decided to skip ray-tracing to keep the game running smoothly. He made it clear that the game won’t have ray-tracing at launch and isn’t likely to get it anytime soon. Buhl explained that the team wanted to put all their effort into optimizing the game for most players, especially those using standard settings. They made this call early on, aiming to ensure solid performance for everyone, even players tweaking their settings.
Even though ray-tracing is becoming common in big-budget games like Battlefield 6, skipping it might not be a dealbreaker for fans. Most players of EA’s long-running shooter series care more about the online multiplayer mode, where smooth gameplay and high frame-rates matter way more than flashy graphics. By dropping ray-tracing, which puts a lot of strain on hardware, the game can run faster and feel more consistent for most players.
After a super successful beta, the excitement for Battlefield 6 is through the roof. Fans are already saying it could give Call of Duty, its longtime rival, a serious challenge this year. Battlefield 6 drops on October 10, just a month before Call of Duty: Black Ops 7 hits on November 14. It’ll be wild to see how these two FPS giants stack up.
Comments