Minecraft's default render distance caps out at around 32 chunks, limiting your view of the vast world and causing performance dips on even high-end rigs. Enter Level of Detail (LoD) mods: they render distant terrain as simplified models, letting you see hundreds or thousands of chunks away without tanking FPS. Two top contenders dominate the scene in late 2025: Distant Horizons (DH) and Voxy. DH is the veteran powerhouse, while Voxy is the sleek newcomer promising superior speed and visuals. Which one reigns supreme? Let's break it down.

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What Are LoD Mods and Why Do You Need One?

LoD mods create low-detail approximations of far-off chunks, blending seamlessly with full-detail nearby terrain. This slashes GPU/CPU load for epic vistas: imagine spotting your base from a mountaintop 2,000 blocks away or flying over infinite landscapes at 100+ FPS. Both DH and Voxy excel here, but they differ in approach, requirements, and strengths.

Distant Horizons: The Established Giant

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Released years ago, DH has racked up over 30 million downloads across platforms. It dynamically generates LoDs beyond your render distance (up to 512+ chunks), saving them for reuse. Key highlights:

  • Auto-Generation: Builds LoDs on-the-fly or via built-in pregenerator, no manual chunk loading needed.
  • Multiplayer Magic: Server-side support streams LoDs to clients, perfect for shared worlds.
  • Shader Friendly: Pairs with Iris shaders (1.7+) using DH-compatible packs like Complementary or BSL.
  • Broad Support: Minecraft 1.16.5 to 1.21.11; Fabric, Forge, NeoForge in universal jars.

Still in beta (v2.4.2 as of Dec 2025), it's mature but CPU-intensive during generation.

Pros of Distant HorizonsCons of Distant Horizons
Excellent shader compatibilityHigh CPU use for LoD building
Multiplayer/server streamingPop-in on ungenerated areas
Wide version/loader supportBeta status: occasional bugs

Voxy: The Performance Beast

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Voxy burst onto the scene more recently with ~300k downloads, focusing on raw efficiency. It converts *explored* chunks to ultra-high-quality LoDs using vanilla textures, even when zoomed. Standouts:

  • Blazing Speed: Up to 10x faster LoD gen than DH; lower overhead for 1000+ chunk views at high FPS.
  • Visual Fidelity: Cleaner blending, no low-poly artifacts; shines on modern hardware.
  • Lightweight: GPU-optimized for OpenGL 4.6+ (GTX 10-series+, RX 5000+).

Alpha stage (v0.2.6), Fabric-only, client-side. Needs pre-exploration (via Chunky mod) or manual import for max range; no auto-gen beyond vanilla distance.

Pros of VoxyCons of Voxy
Superior FPS and LoD qualityClient-only; no server streaming
Vanilla texture retentionLimited shaders (Photon branch only)
Extreme distances (2048+ chunks)Fabric/1.20.4-1.21.10 only; GL 4.6 req.

Head-to-Head Comparison

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CategoryDistant HorizonsVoxyWinner
PerformanceSolid, but CPU-heavy genFaster overall, GPU-focusedVoxy
VisualsGood blending; shaders elevate itCrisp, texture-faithful LoDsVoxy
ShadersBroad Iris supportNiche (Photon-voxy)DH
MultiplayerFull server/client syncClient-cache onlyDH
Compatibility1.16+; multi-loader1.20.4+ Fabric onlyDH
Ease of UseAuto-gen simplifies setupNeeds Chunky pregenDH

Which LoD Mod Should You Use?

  • Pick Voxy for singleplayer bliss: Pair with Chunky for pregen, C2ME for fast loading, and Photon shaders. Ideal if you crave max FPS (85+ at 3000m), pristine visuals, and modern Fabric setups. It's the future-proof choice for explored worlds.
  • Pick Distant Horizons for versatility: Shaders? Multiplayer servers? Older MC versions or Forge? DH delivers without hassle. It's battle-tested for modpacks and groups.

Both shine with Sodium/Iris for base optimizations. Test them in a new world: DH for convenience, Voxy for peak performance. Minecraft's horizons just got a whole lot bigger.