The "big five" - Counter-Strike, Fortnite, Minecraft, League of Legends, and Roblox - collectively account for 35% of all player hours spent on PC games. These longstanding favorites demonstrate the enduring appeal of well-established games in a market flooded with new releases.

Fortnite

Counter-Strike, now in its latest iteration as Counter-Strike 2, remains a cornerstone of competitive gaming with millions of active players engaging in tactical shooters. Fortnite, Epic Games' battle royale phenomenon, blends building mechanics with fast-paced action, drawing in a diverse audience across platforms. Minecraft, the sandbox survival game from Mojang, fosters creativity and exploration, boasting over 200 million monthly active users. League of Legends, Riot's multiplayer online battle arena (MOBA), thrives on esports and strategic depth, maintaining a massive global following. Rounding out the group is Roblox, a user-generated content platform that has exploded in popularity.

While all these veterans contribute to the dominance, Roblox emerges as the undisputed leader. Its quarterly engagement levels now rival those of Steam, PlayStation, and Fortnite combined, with players logging billions of hours each month. In 2025 alone, Roblox averaged over 10 billion monthly hours, surpassing Steam's 5 billion, PlayStation's 4.25 billion, and Fortnite's roughly 1 billion. This surge is largely driven by mobile users, who account for the majority of its playtime, highlighting Roblox's accessibility and broad appeal.

The big five's grip on player attention underscores a trend where older titles, supported by regular updates and community features, outpace many newcomers. As development costs rise and the industry faces challenges, these games provide reliable entertainment, ensuring PC gaming's vibrancy into 2026 and beyond.