Silent Hill: Townfall is the next major entry in Konami’s psychological horror franchise. Developed by Glasgow studio Screen Burn Interactive (formerly No Code) and co-published by Konami and Annapurna Interactive, it is the first full-length Silent Hill game told entirely from a first-person perspective.

It launches on September 24, 2026 for PlayStation 5 and Windows PC. The story moves the series to a cold Scottish coastal town in 1996 and focuses on tense stealth and analog-era dread.

Development

Screen Burn Interactive, known for the narrative thriller Observation, pitched the project to Annapurna and Konami. The studio rebranded from No Code in 2025 to reflect the game’s CRT aesthetic. Directed by Jon McKellan, the team drew on real Scottish coastal towns for the setting. A 2022 teaser introduced the project, with the full reveal coming in February 2026 and the release date confirmed in June 2026.

Setting and Story

Players control Simon Ordell, an American who wakes near the docks of the foggy island town of St. Amelia. He searches for nurse Zoe Ellis while uncovering his connection to the place. The town appears abandoned but hides signs of economic decline, a medical crisis, and monstrous mutations. Themes center on guilt, trauma, and unresolved personal history, expanding ideas from Silent Hill 2. Multiple endings are shaped by player behavior.

Gameplay

The game is experienced in first person. Exploration, stealth, and limited combat form the core loop. Key features include:

  • The CRTV, a pocket television that detects threats, reveals clues, and aids puzzles by tuning unstable signals
  • Stealth options such as hiding, distractions, and peeking around corners
  • Scarce melee weapons and firearms used only as a last resort

Puzzles rely on 1990s technology like old computers and notes. The Otherworld shifts environments with industrial visuals and harsh audio. Expected playtime is about 10 to 14 hours.

Early Impressions and Release

July 2026 previews praise the dense atmosphere of St. Amelia and the vulnerable first-person feel, often comparing the tension to Alien: Isolation. The CRTV stands out as a strong innovation. Combat can feel limited, and some monster designs have drawn mixed reactions so far.

Available on PS5 (with Pro enhancements) and PC via Steam and Epic. A Deluxe Edition offers early access from September 22. Pre-orders are live. Content warnings include violence, blood, and strong language.