Weapons define your playstyle, with each type featuring unique attack chains, charge moves (Q key), and stamina considerations. All weapons scale with material tiers: Crude for starters, Copper/Iron (Tier 1), Thorium/Cobalt (Tier 2), and Adamantite/Mithril (Tier 3) for endgame power. Craft them at the Blacksmith's Anvil (melee/ranged) or specialized benches.

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This tier list aggregates rankings from top guides, prioritizing overall performance in PvE (exploration, bosses) and PvP (duels, servers). Factors include DPS, mobility (bunny hopping via charge attacks), versatility (off-hand compatibility), and vulnerability. Daggers shine in mobility, swords in balance, bows in range. Expect changes as Hypixel balances Early Access.

Overall Tier List

TierWeapon TypesKey StrengthsBest For
SOne-Handed Swords, Bows, Dual DaggersTop DPS, mobility, versatilityAll content (PvE/PvP)
ATwo-Handed Maces, Hand CrossbowsHigh burst/AoE, ranged burstGroups, mid-range
BTwo-Handed Battleaxes/GreataxesSolid damage, some AoESingle targets
CStaves, BombsSituational magic/explosivesNiche utility

S-Tier: The Meta Kings

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These dominate due to reliable damage, safe playstyles, and combo potential.

  • One-Handed Swords (e.g., Mithril Sword): Ultimate versatility. Pair with shields for blocking (lowest stamina drain) or torches for exploration. Fast attacks, bunny-hop charges for mobility, shield bash for control. Drawback: Lower raw DPS than two-handers.
  • Bows/Shortbows (e.g., Mithril Shortbow): Ranged supremacy. Charge for max damage/range, quick swaps for melee defense. Arrows craft cheaply; excels at kiting bosses or PvP pokes. Con: Vulnerable up close.
  • Dual Daggers (e.g., Mithril Daggers): Speed demons. Fastest attacks for bunny hopping and hit-and-run. Charge leaps launch foes; low commitment per swing. Ideal for crowds/PvP. Weakness: Needs combo finishes for peak DPS; no off-hand.

A-Tier: Strong Contenders

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Reliable picks with trade-offs.

  • Two-Handed Maces (e.g., Mithril Mace): Damage sponges. Massive hits stagger groups; Q-charge AoE ground pounds crush mobs. Pairs well with daggers for hybrid. Slow swings leave openings.
  • Hand Crossbows (e.g., Iron Hand Crossbow): Burst alternative to bows. Rapid fire, shield-compatible. Reload hurts combos; shorter range.

B-Tier: Situational Power

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  • Two-Handed Battleaxes/Greataxes (e.g., Mithril Battleaxe): High single-target DPS with lunge charges. Wide swings hit multiples. Slow, punishable in PvP.

C-Tier: Early or Niche

  • Staves (e.g., Flame Crystal Staff): Magic projectiles for elemental damage. Recipe-heavy; ammo via essences.
  • Bombs (e.g., Popberry Bomb): Explosive AoE for caves. Consumable, risky self-damage.

Crafting and Progression Tips

Upgrade your Blacksmith's Anvil to Tier 3 for Mithril gear. Farm ores in biomes: Thorium/Cobalt mid-game, Adamantite/Mithril in deep zones. Repair with kits at workbenches. Experiment in creative; pair S-tier combos like Sword+Shield or Dagger+Bow swap. Balance is ongoing - report feedback on official forums!