With the debut of The Last of Us 2 Remastered, fans have encountered a range of fresh elements, such as the immersive No Return mode, which infuses the game with a roguelike survival dimension.
Among the game's praised elements, the elaborate design of the Seraphites has garnered considerable interest from players. Now, in an unexpected twist, a player has uncovered further significant aspects concerning this formidable enemy faction.
Shared on The Last of Us 2 subreddit by user Stuff_Nugget, the discovery revolves around a peculiar conversation between two Seraphites during the Chinatown Sniper encounter. One Seraphite, a newcomer, shares their experience of being away from Haven, the Seraphite's home. What makes this interaction intriguing is the randomness of the dialogue, as either Seraphite can deliver the lines, showcasing the game's meticulous design.
Watch Stuff_Nugget gameplay here:
The community has been astounded by this revelation, speculating on the effort required by developers to implement such nuanced features. Some suggest the use of AI, although concrete evidence is lacking. Another intriguing detail noted by users is how Seraphites address each other by different names in initial dialogue, with repercussions if the player chooses to eliminate their conversational partner.
These discoveries deepen the appreciation for The Last of Us 2's storytelling, reflecting its themes of revenge and consequence. As interest in The Last of Us 2 Remastered continues to grow, fans eagerly anticipate further hidden secrets awaiting discovery.
>> Read more: The Last Of Us 2: Voice Actress Laura Bailey Now Lives In Terror Of Death Threats Over Her 'Abby' Role
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