YAPYAP is a thrilling co-op horror game where you and up to five friends play as mischievous wizard minions tasked with infiltrating rival towers to rack up chaos points through vandalism. Cast spells by shouting incantations into your microphone, smash furniture, avoid grotesque monsters, and extract before the timer ends or face a ghostly wipeout. The goal per quota (usually three nights) is to hit a chaos target like 900-1000 points while surviving.
Master the Basics First
Start in the lobby hub: Snap a branch from the tree for your free Wand of Winds (essential starter tool). Spells activate by holding right-click and speaking clearly - volume scales power (yell for big effects, whisper for stealth). Dual-wield wands (one per hand, swap with F) to bypass cooldowns. Earn gold from runs and lobby coins to buy better wands from the merchant. Check the Grimoire upstairs for hidden spells on new wands.
Always grab lobby gold: 11 coins on the stairs, 50+ in the basement post-first quota.
Essential Beginner Tips
Here are proven strategies to boost your chaos and survival:
| Tip | Why It Works | Pro Move |
|---|---|---|
| Grab two Wands of Winds on quota 1 | Covers cooldowns via hotswap/dual-wield for nonstop Aero/Tempest spam | Place adjacent in right-hand slots |
| Carry a light source | Spot destructibles/enemies in dark halls | One teammate holds torch (permanent); solo: off-hand candle or Luxana spell |
| Prioritize contracts | Free 100s of bonus chaos for routine actions like burning or Piss Yuk | Press G mid-run to check progress; grab floating extras in towers |
| Burn tough items | 2x chaos on couches/books/tapestries | Swing lit candelabra/torch |
| Spam Piss Yuk | Stacks tiny chaos + fulfills contracts; explodes green cubes | From Grotesque Wand; fill pots first |
| Fishify scary foes | Turns enemies harmless; yeet off ledges | Fish Yuk spell for escape time |
| Hide in furniture | "E - Hide" prompt resets aggro | Cabinets/wardrobes when cornered |
| Warp via crystals | Skip to extraction or flee | Read destination first to avoid disorientation |
| End quotas early | Skip risk if target met | Basement bed (red text = fail) |
| Loot everywhere | Gold/potions in drawers/shelves | Habit for fast upgrades |
Know extraction: Purple flames mark the tower. Timer zero = instant-death ghost.
Co-op: Assign roles (burner, scout, fighter, support). Solo: Stealth, avoid fights.
Key Wands and Spells
Buy blind from merchant (25-50 gold). Here's a beginner-friendly overview:
| Wand | Cost | Key Spells | Best For |
|---|---|---|---|
| Winds (Free) | 0 | Aero (push), Tempest (tornado), Up Dog (float) + Dog Dog Dog (extend) | Mobility/chaos starter |
| Grotesque | 25 | Piss Yuk/Dub (stream damage), Fish Yuk (transform), Achoo (slow) | Contracts/utility |
| Illusions | 25 | Dub-ill-oo (clone), Mim-ill-oo (disguise) | Distraction |
| Minor Arcanes | 25 | Grabana (hand smash), Luxana (light bat), Teleportana (up floor) | Utility |
| Fire | 50 | Ignis Tongue (fire breath), Ignis Boom (mine), Ignis Legs (speed) + Ignis Balls (fireball self) | Damage/burns |
More at higher gold: Astral (swap/blink), Blessed (heal), Telekinesis (lift/lock).
Handling Monsters
| Monster | Threat | Counter |
|---|---|---|
| Eyeball | Low | Break line-of-sight |
| Goblin | Med | Throw back bombs; hide |
| Duplico | Med | Tempest clones |
| Jester/Clown | High | Shrink + yeet |
| Ghost | Instant | Extract! |
Revive downed allies: Run close, shout "Revive".