The hype train for GTA 6 is building nicely, despite the lack of any official confirmation or anything about its development. Fans of the franchise are impatiently waiting for either that or a trailer, making this one of the most anticipated title in recent memory.

Since GTA V's launch in 2013, the only comparable game Rockstar released is Red Dead Redemption 2. It is also a master of open world storytelling and has numerous gameplay elements that GTA 6 should take.

Red Dead Redemption 2 is a highly complex video game that tells the tale of Arthur Morgan and his gang of outlaws. Players continue to make fresh discoveries in the game to this day.  Therefore, let's examine five gameplay features that GTA 6 could incorporate from Red Dead Redemption 2.

1. A lived-in world

One of the most common criticisms that players have for GTA V is about the game's world. Despite being better than most other open world games, there are still plenty to be desired. Rockstar has definitely improve their craft over the years. In Red Dead Redemption 2, they succeeds in generating a vivid and realistic picture of Saint Denis.

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Red Dead 2's world feels lived in and very interractive.

Even the smaller towns within the game are filled with distinctive characters and intricate details. It is expected that a similar level of attention and detail will be applied to the portrayal of Vice City, the rumored setting of GTA 6.

2. Improved gunplay

Despite the range of gunplay options available in GTA V and Online, many players have criticized it as being basic and a step back from the gunplay in Grand Theft Auto IV.

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GTA 6 could definitely use a more sophisticated combat system

This is an area where fans are hoping to see improvement in the upcoming game. While no shooting mechanics are perfect, Red Dead Redemption 2's implementation of firing different weapons felt distinct and impactful.

If Rockstar Games implements this gameplay feature in Grand Theft Auto 6, it has the potential to substantially improve the entire experience.

Max Payne 3, which is renowned for its amazing shooting mechanics and is recognized as one of the greatest in the action-adventure genre, could also serve as inspiration for the game.

3. In-depth NPC interaction

Red Dead Redemption introduced a groundbreaking mechanic where players could greet, antagonize, or rob NPCs, and their reactions would vary depending on how they were treated. Players who were polite may have received assistance in return, but if they were nasty or threatening, they may have faced antagonism or even legal issues. This gave an unprecedented level of realism and immersion to the game, making open-world games more interesting.

Although Red Dead Redemption 2 already implemented this system, it was set in the Wild West, which had fewer people than a modern city like Vice City. However, seeing the amount of people and the system in place in Saint Denis in Red Dead Redemption 2 gives me hope that this system could potentially be implemented in GTA VI.

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The NPC interactions in RDR 2 was fairly interesting.

If they were to include this feature in GTA VI, it would cement their position as the masters of open-world gaming tbh, for me personally they are already but I also know that many felt otherwise with RDR2 because of the wild west niche thing.

4. Seamless random events

It's usual to come across strangers in need of help while exploring Red Dead Redemption 2's large open environment. These interactions frequently take unexpected turns, putting the player's character in perilous positions. The smooth transition from free-roaming to a scripted event in Red Dead Redemption 2 is a gameplay feature that should be incorporated into GTA 6.

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Red Dead 2's random encounters can take unexpected turns.

Grand Theft Auto V already has a similar but rudimentary mechanic in the form of Strangers and Freaks. By taking inspiration from Red Dead Redemption 2 and improving upon this mechanic, the overall experience of Grand Theft Auto 6 could be significantly enhanced.

5. Honor system

Red Dead Redemption 2 includes an Honor system that plays a crucial role in the game's storyline. Acts of kindness contribute to building a positive reputation, while negative actions increase notoriety. How a player conducts themselves during the main campaign significantly influences various story events and even the ending.

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There are many benefits players can get as they gain or lose more honor.

However, the fundamental concept of a Grand Theft Auto game revolves around committing criminal and violent acts. Therefore, duplicating this gameplay feature in the same manner may seem inappropriate. Nevertheless, Rockstar could incorporate it in a way that the player's actions affect the story of GTA 6 to some extent.

Simply said, if you do nice, such as assist folks who are stranded or being beaten, your Honor will rise. Your Honor will be reduced if you steal, murder innocent people, or otherwise become a nuisance. Are you wondering why that elderly man abused you, or why the shopkeeper knocked a dollar off your new outfit? It's due to your Honor Rank.

>>> Read more: 6 GTA San Andreas Gameplay Mechanics That Were Ahead Of Its Time