Here’s the scoop on the Archer V4 Kit, Gameplay, and Signature Light Cone leaks for Honkai: Star Rail 3.4, pulled from various beta leaks. Heads up: this is all based on leaks, so things might shift before the official drop. Take it with a pinch of salt until HoYoverse confirms.

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Archer Overview

  • Rarity: 5-star
  • Element: Quantum
  • Path: The Hunt
  • Role: Main DPS (Hypercarry)
  • Release Date: Likely in Version 3.4, kicking off July 2, 2025, with the Fate/stay night collab event "Sweet Dreams and the Holy Grail" starting July 11, 2025.
  • Availability: Archer’s a free unit you can grab by logging in after 12:00, July 11 (server time), until Version 3.6 wraps up.

Archer’s a high-octane Quantum DPS who chews through Skill Points like nobody’s business. Think Dan Heng - Imbibitor Lunae but super selfish, focusing on spamming Skills with little team support.

Archer V4 Kit (Leaked)

Archer’s kit is all about burning Skill Points to dish out huge single-target Quantum damage. It rewards constant Skill use and pairs well with supports who keep the Skill Points flowing.

Basic Attack: Kanshou and Bakuya

Hits one enemy with a bit of Quantum DMG based on Archer’s ATK.

Skill: Caladbolg - Fake Spiral Sword (Single Target)

  • Triggers "Circuit Connection" state.
  • Deals big Quantum DMG to one enemy (like 400% of Archer’s ATK).
  • In Circuit Connection:
    • Skill DMG jumps by 100% (can stack twice).
    • Using the Skill doesn’t end Archer’s turn, so you can keep spamming.
    • Exits Circuit Connection after:
      • Using Skill 5 times.
      • Running out of Skill Points.
      • Clearing all enemies in a wave.
      • Manually using the Skill again when conditions are met (ends the turn).
  • After 3 Skill uses in one turn, the next Skill doesn’t cost Skill Points.
  • After 3 Skill uses in one turn, gives allies 2 Skill Points back.

Ultimate: Unlimited Blade Works

  • Slams one enemy with massive Quantum DMG (like 1200% of Archer’s ATK).
  • Cuts enemy Quantum RES by 20% and adds Quantum Weakness for 2 turns.
  • Gains 2 Charge (max of 4 Charge).

Talent: Mind's Eye (True)

When Archer's teammate attacks an enemy target, Archer consumes 1 Charge and immediately launches Follow-up ATK on the primary target, dealing Quantum DMG equal to 200% of Archer's ATK and recovering 1 Skill Point.

Bonus Traces

  • With Archer on the field, boosts the max Skill Point limit by 1 (from 5 to 6).
  • Gains 1 Charge when entering battle.
  • When allies gain a Skill Point and there are 4 or more Skill Points, Archer gets a 60% CRIT DMG buff for 1 turn.

Technique

Attacks enemies, dealing Quantum DMG to all based on Archer’s ATK and gaining Charge at battle start.

Eidolons (Partial)

  • E1: If the Ultimate’s target lacks Quantum Weakness, applies it and drops Quantum RES by 10% for 2 turns.
  • E2: Recovers 1 Skill Point for allies at the start of a turn.
  • E3: Skill Lv. +2 (max Lv. 15), Basic ATK Lv. +1 (max Lv. 10).
  • E4: Adds 1 more stack to the Skill’s DMG boost.
  • E5: Ultimate Lv. +2 (max Lv. 15), Talent Lv. +2 (max Lv. 15).
  • E6: Boosts Ultimate DMG by 150%.

Signature Light Cone: Hrunting

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  • Path: The Hunt
  • Rarity: 5-star
  • Effect:
    • Ups wearer’s CRIT Rate by 16% / 20% / 24% / 28% / 32% (depends on level).
    • If the team’s max Skill Point limit is 6 or more at battle start, boosts ATK by 40% / 50% / 60% / 70% / 80%.
    • After using a Skill, increases ATK by 10% / 12.5% / 15% / 17.5% / 20%, stacking up to 4 times.
  • Synergy: Fits Archer’s Skill-heavy style like a glove, pumping up his CRIT Rate and ATK for max damage, especially with teams that have a high Skill Point cap (like with Sparkle).

Gameplay and Playstyle

  • Core Mechanic: Archer’s a Skill Point guzzler, built for rapid, high-damage rotations. His Circuit Connection lets him chain Skills without losing his turn, making him a standout hypercarry who loves constant action.
  • Damage Scaling: Relies on ATK and CRIT DMG, with a focus on CRIT stats and Skill Point management.
  • Skill Point Dependency: He needs tons of Skill Points, so pair him with supports who generate them (like Sparkle, Gallagher) or use few themselves.
  • Team Synergy:
    • Sparkle: Ups Skill Point cap, generates SP, and adds CRIT buffs and action boosts, perfect for Archer’s needs.
    • Gallagher: Heals and restores Skill Points, keeping Archer spamming.
    • Silver Wolf: Slaps Quantum Weakness and debuffs on enemies, boosting Archer’s damage against non-Quantum-weak foes.
    • Low SP-Consumption Supports: Tingyun or Bronya work well since they don’t hog Skill Points, letting Archer take the lion’s share.
  • Meta Potential: Early guesses say Archer could shine in Memory of Chaos, especially for players missing strong Hunt DPS like Feixiao or Topaz. His Quantum Weakness application makes him flexible against different enemies.

Build Recommendations

  • Relics:
    • 4-Piece Genius of Brilliant Stars: Boosts Quantum DMG and ignores DEF for Quantum-weak enemies, great with Archer’s Weakness application.
    • 2-Piece + 2-Piece Combos: Mix 2-piece Genius with 2-piece ATK% or CRIT sets (like Musketeer of Wild Wheat) for versatility.
  • Planar Ornaments:
    • Inert Salsotto: Ups CRIT Rate and Ultimate DMG, good for Archer’s Ultimate bursts.
    • Rutilant Arena: Boosts Skill DMG for high-CRIT builds, perfect for his Skill spam.
  • Main Stats:
    • Body: CRIT Rate or CRIT DMG
    • Feet: ATK% or SPD
    • Planar Sphere: Quantum DMG
    • Link Rope: ATK%
  • Substats: Focus on CRIT Rate, CRIT DMG, ATK%, and SPD.
  • Alternative Light Cones (if not using Hrunting):
    • Cruising in the Stellar Sea (5-star, Herta’s Store): Boosts CRIT Rate and ATK against low-HP enemies.
    • Sleep Like the Dead (5-star): Ups CRIT DMG and gives CRIT Rate on non-crit hits.
    • Swordplay (4-star): Stacks DMG buffs when hitting the same target, good for Archer’s single-target focus.

Ascension and Trace Materials

To max out Archer from level 0 to 80, start farming these (based on leaks, might change):

  • Ascension Materials:
    • Phlogiston-type materials (exact amounts not clear).
    • Credits and character EXP materials.
  • Trace Materials:
    • Hunt-specific trace materials (like Arrow of the Beast Hunter).
    • Quantum-specific materials (like Void Cast Iron).
  • Light Cone Materials (Hrunting):
    • Stuff to level Hrunting from 0 to 80 (details not fully leaked).

Check official sources or pre-farm guides closer to release for exact numbers.

Additional Notes

  • Free Unit Perk: As a free 5-star, Archer’s a win for everyone, especially if you need a solid Quantum DPS. His kit looks strong enough to outdo other freebies like Dr. Ratio or Xueyi.
  • Fate Collab Context: Archer’s part of the Fate/stay night: Unlimited Blade Works crossover, alongside Saber (5-star Wind Destruction). The "Penaconian Holy Grail War" event ties Fate’s story into Penacony’s world.
  • Vs. Dan Heng - Imbibitor Lunae: Both burn Skill Points for big attacks, but Archer’s Circuit Connection and lack of team buffs make him more self-focused and rotation-driven.

Conclusion

Archer’s V4 kit makes him a beastly Quantum Hunt DPS with a Skill-spamming playstyle, perfect for shredding single targets in fast rotations. He shines with Skill Point supports like Sparkle and Gallagher, and being free makes him a no-brainer for Memory of Chaos and endgame. His signature Light Cone, Hrunting, pumps up his CRIT and ATK, locking in his hypercarry role. Keep an eye on HoYoverse’s official updates (like the Version 3.4 Special Program in mid-June 2025) for the final word, since leaks can change.