In Umamusume: Pretty Derby, your horse girl’s performance in races depends on five main stats: Speed, Stamina, Power, Guts, and Wit (Intelligence). Each stat has a specific job, and balancing them based on race distance, track type, and running style is crucial for winning in Career Mode or PvP. Here’s how they work and tips on what to focus on.
1. Speed
- What It Does: This is your horse girl’s top running speed, especially in the Last Spurt (final third of the race) where most races are won. It’s the most important stat no matter the race distance (Sprint: <1400m, Mile: 1401–1800m, Medium: 1801–2500m, Long: >2500m) or running style (Nige, Sendo, Naka, Oikomi).
- Key Info:
- Speed is always your main focus since it directly makes your horse girl faster.
- Gains slow down after 1200 (less bang for your buck), but hitting breakpoints like 901 or 1600 still helps.
- Higher speed burns stamina faster, so you need to balance it.
- When to Focus: Always prioritize Speed, especially for short and mile races where it’s king.
2. Stamina
- What It Does: Think of stamina as your horse girl’s energy tank. It keeps her running at top speed without slowing down. If it runs out, her speed tanks, and you’re likely to lose.
- Key Info:
- Super important for Medium and Long races where you need to last longer. Short races don’t need as much.
- Stamina over 1200 gives extra perks in long races, like keeping pace on tough courses.
- Support cards with stamina recovery skills can let you skimp a bit on this stat.
- When to Focus: Second priority after Speed, especially for Medium (1801–2500m) and Long (>2500m) races. Make sure you have enough to finish strong.
3. Power
- What It Does: Controls how fast your horse girl accelerates, how well she holds her position in a pack, and how she handles hills or dirt tracks.
- Key Info:
- Great for mid-race moves, like breaking through crowds or speeding up after corners.
- Higher Power uses more stamina, so don’t overdo it without enough Stamina.
- Really important for Dirt races (which slow you down) and for skills like “Gather Legs” (needs 1200+ Power for some horse girls).
- When to Focus: Third priority for most builds, especially Dirt races or runners who need quick bursts (like Sendo or Naka styles).
4. Guts
- What It Does: Acts like a backup stamina pool, helping your horse girl save energy in the Last Spurt and win close “Oikurabe” duels at the end. It also helps in tight finishes.
- Key Info:
- Matters more for Medium and Long races, where stamina can run low, and for Oikomi (chaser) builds.
- Recent game updates made it more useful, especially for staying strong in close races. Aim for 300–400 for most builds.
- Less important for short sprints where races end early.
- When to Focus: Boost this for longer races or late-race surge builds, but it’s lower priority than Speed, Stamina, or Power unless the race is super close.
5. Wit (Intelligence)
- What It Does: Boosts skill activation chances, saves stamina, helps with positioning, and cuts down on mistakes like false starts or “Rush” status (which wastes stamina).
- Key Info:
- Key for builds that rely on skills (like speed or stamina recovery) or for runners needing good positioning (Naka or Oikomi).
- Helps training go smoother and reduces mess-ups in Career Mode. Aim for 400+ for reliable skills.
- Not the flashiest stat but makes everything else work better.
- When to Focus: Good for skill-heavy or balanced builds, but not as critical as Speed or Stamina.
Stat Prioritization
- General Tip: Speed is always number one, then Stamina (especially for longer races), Power (for acceleration and positioning), Wit (for skills), and Guts (for late-race pushes). Don’t go all-in on one stat, or you’ll struggle with stamina or positioning.
- Race Distance Tips:
- Sprint (<1400m): Pump up Speed and Power. Stamina and Guts can take a backseat.
- Mile (1401–1800m): Focus on Speed, with some Stamina and Power. Wit helps if you’re using lots of skills.
- Medium (1801–2500m): Balance Speed and Stamina, with Power as a backup. Guts starts to matter.
- Long (>2500m): Stamina is almost as important as Speed. Guts and Power help late in the race.
- Dirt (Mile distance): Power is huge because of the speed penalty. Balance with Speed and some Stamina.
- Running Style Tips:
- Nige (Escape): High Speed and Stamina to stay ahead; Power for “Great Escape” skill if you have it.
- Sendo (Front Runner): Speed and Power for early leads; moderate Stamina.
- Naka (Mid-Pacer): Balance Speed, Stamina, and Wit for positioning and skills.
- Oikomi (Chaser): Speed, Stamina, and Guts for late pushes; Wit for skill consistency.
Training and Stat Growth
- Career Mode: You raise stats through training, which uses energy and depends on support cards, mood, and friendship levels. Training types (like Speed or Stamina) can level up (e.g., to Lv.5), giving bigger stat boosts. Friendship training (rainbow glow) is a big win.
- Diminishing Returns: Stats max out at 2000, but gains slow after 1200, so pushing past that isn’t always worth it.
- Support Cards: Pick cards that match your horse girl’s strengths (e.g., Speed SSR Kitasan Black for Front Runners). Cards like Power SSR Rice Shower can sneak in Stamina boosts in some metas.
- Legacy and Inheritance: Veteran horse girls give stat bonuses and skill hints. Higher-rated legacies (B+ or better) are more helpful. Pick ones that fit your trainee’s strengths.
- Mood and Energy: Keep mood high (Good/Great) for better stat gains and races. Low energy can lead to training fails, which might lower stats or add bad conditions.
Additional Mechanics
- Aptitudes: Every horse girl has Track (Turf/Dirt), Distance, and Style aptitudes (S–G). Train for their strengths (e.g., high Stamina for Long-distance A/S runners).
- Skills: Skills (like speed boosts or stamina recovery) work better with high Wit. Focus on stats early and grab skills later when hints make them cheaper.
- Race Phases: Stats affect different parts of the race (Early, Mid, Late, Last Spurt). Speed and Power are big early/mid-race, Stamina and Guts shine late, and Wit helps all race long.
- Conditions: Good conditions (like Good Condition) boost performance, while bad ones (like Rush) hurt. Wit lowers the chance of bad conditions.
Tips for Beginners
- Early Game: Focus on Speed and Power for quick wins in short/mile races. Build Stamina as you tackle longer races. Aim for 300–400 Wit and Guts to start.
- Support Cards: Go for SSR cards like Kitasan Black for Speed or Rice Shower for Power/Stamina. SR cards work fine early on.
- Race Strategy: Match races to your horse girl’s aptitudes. Avoid races where they’re weak (e.g., Dirt for Turf-only runners).
- PvP (Team Trials): Train one horse girl per race type (Sprint, Mile, Medium, Long, Dirt) with stats tailored to each. Power for Dirt, Stamina for Long.
- Balance Matters: Don’t just max Speed. A balanced build (e.g., Speed 1200, Stamina 800–1000, Power 600–800, Wit/Guts 400–600) usually beats lopsided ones.
Example Builds
- Short Sprint (e.g., Silence Suzuka, Nige): Speed 1200+, Power 800+, Wit 400+, low Stamina/Guts.
- Long Distance (e.g., Special Week, Naka): Speed 1000–1200, Stamina 1000–1200, Guts 400–600, Power/Wit 400–600.
- Dirt Mile (e.g., Haru Urara, Oikomi): Speed 1000+, Power 800–1000, Stamina 600–800, Wit 400+, Guts 300–400.
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