Tokai Teio was a legendary Japanese racehorse, born in 1988, who captured hearts with his incredible speed and resilience. Sired by Symboli Rudolf, he won seven out of nine races, including the 1991 Satsuki Sho and Japan Derby, earning a reputation as a comeback king despite injury setbacks. His dramatic victories, like the 1993 Arima Kinen after a year-long recovery, cemented his status as a fan favorite. In Umamusume: Pretty Derby, Tokai Teio is a spirited, optimistic character who embodies that same never-give-up attitude. As a Pace Chaser with a knack for Medium and Long Turf races, she’s a powerhouse in the game, with her unique skill Certain Victory reflecting her real-life flair for clutch finishes. This guide will help you build her to dominate the track just like her real-world counterpart.
Overview
Tokai Teio is a Pace Chaser who does best in Medium (1600–2200m) and Long (2400–3200m) Turf races, leaning toward a Leader style. Her +20% Speed and +10% Stamina growth bonuses make her a beast if you build her right. Focus on these stats:
- Speed: This is her bread and butter. Shoot for 700–900 Speed by the end to keep her competitive and trigger her unique skill. It’s what makes her zoom past others.
- Stamina: Key for those longer races. Aim for 500–600 Stamina so she doesn’t gas out at the end. Grab recovery skills if her Stamina’s a bit low.
- Power: Get around 500 Power to help her push through the pack and handle corners better.
- Wit (Wisdom): Keep it above 400 to make her skills pop off more often and manage stamina smarter.
- Guts: Not a big deal, but 300–350 helps with late-race kicks if you’ve got room to spare.
Skip Guts unless you’re using a specific inheritance or deck that calls for it. Speed and Stamina are your main focus, with Power and Wit next.
Support Card Deck
Pick a deck that pumps up Tokai Teio’s stats and gives her the right skills. Here’s a solid setup:
- 3 Speed Cards: Go for SSRs like Kitasan Black, Narita Brian, or Twin Turbo to max out Speed and grab Medium-distance skills. These get her to the Speed cap fast.
- 1–2 Stamina Cards: Super Creek is your best bet for stamina recovery skills like Swinging Maestro and steady gains for Medium/Long races.
- 1 Power or Wit Card: Vodka or El Condor Pasa for Power, or Fine Motion/Agnes Tachyon for Wit to boost skill triggers. Swap Wit for another Speed card if you’re short.
If you don’t have SSRs, high-dupe SRs with similar stats or skill hints work fine. Borrow a strong SSR like Super Creek or Kitasan Black for the friend slot.
Sample Deck:
- Speed: Kitasan Black, Narita Brian, Twin Turbo
- Stamina: Super Creek
- Power/Wit: Vodka or Fine Motion
Key Skills
You want skills that make Tokai Teio faster, keep her stamina up, and help her slip through the pack. Her unique skill, Certain Victory (or Sky-High Teio Step), gives a huge speed boost in the final straight when she’s overtaking near the front, so build around that.
Recommended Skills:
- Swinging Maestro (Super Creek): Recovers stamina for Medium/Long races. A must to keep her going.
- Go with the Flow/Nimble Navigator: Helps her weave through mid-race traffic to hit the front.
- Straightaway Acceleration/Homestretch Haste: Boosts her speed in the final stretch, pairing great with Certain Victory.
- Leader Skills (e.g., Front Runner, Concentration): Sharpens her pacing and positioning as a Leader.
- Corner Adept/Professor of Curvature: Keeps her steady and fast in turns.
- Runner’s High/Arc Maestro: Good for Long races to save stamina or keep pace.
Innate/Awakening Skills:
- Ultimate Teio Step (evolved unique): Massive velocity boost when passing others in the final straight.
- Position Sense, Lightning Step, Skillful Step: Better positioning and side-to-side movement.
- Adaptable, Technical: Improve skill triggers and pacing.
If you’re missing these, grab similar skills that boost speed, stamina, or positioning for Medium/Long races. Keep Wit high to make skills fire reliably.
Training Strategy
Here’s how to train Tokai Teio to crush it:
- Early Game (Pre-Debut):
- Hammer Speed to hit 150–300 before her first race. Train Speed when multiple support cards are there to boost friendship and stats.
- Get friendship gauges to orange early for better drills later. Pick facilities with 2+ support cards, but don’t waste energy on Guts drills.
- Use Wit drills when stamina’s low to recover energy and improve skill triggers.
- Mid-Game:
- Once Speed hits ~500, work on Stamina (aim for 500–600) for Medium/Long races. Lean on Super Creek’s recovery skills if Stamina’s lagging.
- Train Power (~500) during multi-support drills for better acceleration and cornering.
- Watch her mood and don’t overtrain. Use Recreation or Wit drills over Rest to keep stat gains rolling.
- Late Game:
- Push Speed to 700–900, Stamina to 500–600, and Wit above 400. Power at 500 is enough.
- If she’s losing races, boost Stamina or grab recovery skills like Swinging Maestro.
- Skip races you know she’ll tank to focus on training.
- Inheritance/Legacy:
- Pick Legacy Umamusume like Special Week, Mejiro McQueen, or Super Creek for Speed, Stamina, or recovery skill boosts. They fit her Medium/Long focus.
- Aim for 3* Sparks in Speed and Stamina (+21 bonus) by hitting 600+ in both during training.
Race Strategy
- Preferred Races: Stick to Medium (1600–2200m) and Long (2400–3200m) Turf races. Skip Short or Mile races since her aptitude there is rough (F/E).
- Positioning: As a Pace Chaser, keep her in the top 5 mid-race to set up Certain Victory for the final straight. Skills like Go with the Flow help her move through crowds.
- Leader Aptitude: Boost her Leader aptitude to A through inheritance for better front-running.
Additional Tips
- Mood Management: Keep her mood up for better training and race results. Use Recreation events smartly.
- URA Finals: For URA Finals, aim for 700+ Speed, 500–600 Stamina, 500 Power, and 400+ Wit, with recovery skills to handle long races.
- PvP/Champions Meetings: Her Certain Victory and high Speed/Stamina make her a threat against racers like Vodka or Mejiro McQueen in Medium/Long races.
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