Deciding whether to pull for Shorekeeper during her rerun in Wuthering Waves (Version 2.2, April 17–28, 2025) comes down to what your account needs, how you play, and how many resources you’ve got.

Here’s a breakdown of her kit, role, and place in the current meta to help you figure it out.

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Why you should pull for Shorekeeper

Top-Tier Support Unit

Shorekeeper’s easily the best support in the game. She heals, boosts crit stats (Crit Rate and Crit DMG through her Resonance Liberation’s Stellarealm), and has a KO shield that keeps your team alive once every 10 minutes. Her buffs get better with Energy Regen (aim for 250%), making her a beast for pumping up your team’s damage, especially in tough endgame stuff like Tower of Adversity where you need multiple solid teams.

Universal Team Fit

She slots into pretty much any team, making your DPS and sub-DPS characters hit harder. Compared to Verina (the other 5-star healer), Shorekeeper’s healing is steadier and her buffs are stronger, though Verina’s still good for quick buffs in teams like Jinhsi’s. Shorekeeper’s Intro Skill does AoE damage that always crits, which can pack a punch if you build her with some Crit DMG or HP.

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Essential for Endgame

Tower of Adversity demands multiple teams, and having both Shorekeeper and Verina is the dream for clearing it smoothly. Her damage boosts are a game-changer if you’re struggling with hard content or want to top the leaderboards. New players, especially on PS5 or Mac, will love how easy she is to use and how she keeps your team alive without needing perfect parry skills.

Rerun Value

Her banner, Till the Sea Turns Clear, comes with decent 4-stars like Baizhi, Sanhua, and Aalto, which are great for newer players. If you lose the 50/50, your next 5-star is guaranteed to be Shorekeeper, so it’s a safer bet. Her signature weapon, Stellar Symphony (Rectifier), is on the weapon banner and gives a ton of Energy Regen (+77% at Level 90) and HP to max out her buffs and healing. It’s nice to have but not a must, since free-to-play options like Variation or Rectifier#25 work fine.

Future-Proof

Shorekeeper’s kit is so strong that she’ll stay relevant even when new characters drop. People on X are calling her a must-pull for any account, and there’s no sign of her getting outclassed by new supports anytime soon.

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Reasons to Skip Shorekeeper

If You Already Have Verina

If you’ve got Verina and you’re handling content fine, Shorekeeper might not be a priority. Verina’s quicker buffs and off-field damage make her better for some teams (like Jinhsi), and she’s good enough for most stuff. Shorekeeper’s an upgrade, but it might not be worth spending Astrites if your account’s in a good spot.

Limited Resources

Getting Shorekeeper can take a lot of Astrites (up to 160 pulls if you lose the 50/50). If you’re saving for characters like Zani or Ciaccona (Version 2.3, probably May 2025) or prefer a DPS unit, you might want to hold off. She also needs a good chunk of Energy Regen (230–250%) and specific Echoes (Rejuvenating Glow with Bell-Borne Geochelone or Fallacy of No Return), which can be a hassle to farm for new players.

Playstyle Preference

Shorekeeper’s kit revolves around staying in her Stellarealm field and timing Intro Skills for max buffs, which can feel limiting if you like simpler or more aggressive playstyles. Her rotations can be tricky without enough Energy Regen or a weapon like Stellar Symphony.

Not Mandatory for Casual Play

If you’re just playing casually and not worried about endgame, Shorekeeper’s overkill. Free 4-star healers like Baizhi or Youhu can handle story and exploration just fine, letting you save Astrites for characters you vibe with more for their look or story.