Wuthering Waves' Version 3.1 is shaping up to introduce exciting new content, with Lahai-Roi resonator Luuk Herssen emerging as a highly anticipated 5-star Spectro Gauntlets user. Recent beta leaks from trusted sources like SeeLe and I.R.I.S. have spilled details on his kit, painting him as a hyper-mobile aerial main DPS specializing in Basic Attack damage, Tune Rupture/Strain responses, and innovative "Harmony Break" mechanics.

Resonator Preview Luuk Herssen V0 4a5thjwr52bg1

Luuk's design revolves around relentless mid-air combos, resource management via "Sun Essence Energy Flow," and a transformative "Golden Judgment" state that amps his damage output. He wields gauntlets with scythe-like animations (broadblade/longblade style for flair), emphasizing flight, parries, and field detonation for massive nukes. All info is subject to change (STC) as the beta is ongoing.

Character Overview

AttributeWeaponRarityRoleDamage Focus
SpectroGauntlets5★Main DPS (Aerial)Basic Attack, Tune Break

Luuk is from Startorch Academy/Lahai-Roi faction, confirmed via official previews. His kit screams high-skill ceiling with infinite aerial loops, making him a dream for combo enthusiasts akin to Brant but with Spectro flair and new 3.0+ Tune synergies.

Core Combat Loop

Luuk's rotation is built for sustained airtime:

  1. Build Gauge: Ground attacks fill "Sun Essence Energy Flow."
  2. Enter Gold Mode: Max gauge triggers enhanced "Golden Judgment" state (boosts skill DMG, consumes resource).
  3. Aerial Eclipse Combo: Reach Aerial Basic Stage 3 to cycle Resonance Skill into 3-step "Slaying Corona" (buff next attack > spin/reset string > drop Solar Marrow array).
  4. Nuke: Plunge with "Judgment of the Earth's Shatter" to detonate array for Basic DMG burst.

This enables near-infinite loops via resets and teleports, all while stacking "Harmony Interference" debuff for escalating damage.

Detailed Kit Breakdown

Basic Attack: Light as It Is (Thus Shines the Light)

  • Up to 4 ground hits (Spectro DMG).
  • Heavy: Stamina jump into air.
  • Aerial: 4-hit string; 3rd hit via Basic press (Scythe - Dissection) or Jump (Scythe - Severance, applies Harmony Deflection debuff).
  • Plunge: Stamina descent.
  • Dodge Counters: Ground teleport hit; mid-air instant reposition.

Resonance Skill: All Fallen Ones Reunite

  • Golden Tide: 2-charge teleport (air-ok, Spectro DMG).
  • Slaying Corona (replaces after Aerial Basic 3rd): Cycles 3 forms on stacks:
    1. Ring: Spectro DMG, buffs next Basic: Golden Piercing Strike (dash/reset).
    2. Break: Spin charge (path DMG, resets aerial string).
    3. Radiance: Ground array drop (auto-explode Basic DMG); air Basic triggers plunge nuke.
  • Final Judgment: Buffs Liberation in "Everfreeze."

Resonance Liberation

Air-castable Spectro/Basic DMG burst (enhanced in Everfreeze).

Forte Circuit: Fire Born from Frost

  • Sun Essence Flow: Builds via Basics/Heavies/Aerials/Skill/Counters → Golden Judgment (no build, skill DMG up, consumes on Corona).
  • Golden Rhythm: Passive regen every X sec; Intro restores Essence/Concerto.
  • Sunburst Protection: Out-of-combat stacks (air damage reduction/immunity).
  • Rain of Light: Mid-air dodge → hover/flying blade (fixed DMG, parry trigger; 3x max).

Inherent Skills

  • Pulse Under the Snow: Skill applies Harmony Offset; Intro grants Sunlight Protection stacks.
  • Healing Decree Without Cause: DMG up per Harmony Destruction Amp (cap X%); extra on max Interference stacks.

Intro/Outro Skills

  • Before Dawn: Spectro DMG + Essence restore.
  • Outro: Delayed "Answering to the Brink of Death" (ATK-scaled Spectro).

Tune Break: A Silent Debate on Light

  • Applies Harmony Displacement (fills for Destruction trigger).
  • Responds to Harmony Interference: Final DMG up per stack/Amp; team increases max stacks.
  • Core to his scaling - ignores RES via team Harmony Breaks.

Resonance Chains Highlights

S1S2S3 (QoL)S4 (Team)S5 (Spam)S6 (Whale)
Aerial DMG/Protections upLib + Passive capKill-transfer stacksAll-Type DMG on BreakIntro/Outro/Dash buffsMax stacks ignore + Break DMG amp

S3 enables mobbing god-mode; S4 buffs teams; S6 instant-maxes passives.

Potential Teams & Playstyle

  • Optimal: Luuk (DPS) + Sanhua (Basic buff) + Mornye (Strain stacking/heal).
  • Alts: Lynae/Verina