The Fallout series, kicked off by Interplay in 1997 and later taken over by Bethesda Softworks in 2008, is a legendary name in gaming. It’s set in a post-apocalyptic world blasted by nuclear war in 2077, mixing dark humor, deep lore, and player-driven stories. From old-school isometric RPGs to massive open-world adventures, the franchise has grown while keeping its core identity. This article lists every Fallout video game, including the main series, spin-offs, and projects that never made it to shelves. We’re sticking to video games here, so no board games like Fallout: The Board Game (2017) or Fallout: Wasteland Warfare (2018).

Released Fallout Games

Fallout 4 Helmet 3840x2160

The series has a solid lineup of released titles, split between the main RPGs that drive the big story and spin-offs that play with different styles.

Main Series

These are the heavy hitters, with huge worlds, branching plots, and the SPECIAL character system.

  • Fallout (1997): Interplay’s debut, an isometric RPG set in 2161 in southern California. You play the Vault Dweller, leaving Vault 13 to hunt for a water chip, stumbling into a fight against the Master and his super mutants. It set the tone for the series with turn-based combat.
  • Fallout 2 (1998): Black Isle Studios’ sequel, set in 2241 in northern California. You’re the Chosen One, a descendant of the Vault Dweller, on a mission to find a GECK to save your village, Arroyo. It improved on the original with better companions and a bigger map.
  • Fallout 3 (2008): Bethesda’s first crack at the series, switching to 3D and real-time combat. Set in 2277 in the Capital Wasteland (D.C. area), you’re the Lone Wanderer looking for your dad while clashing with the Enclave over Project Purity.
  • Fallout: New Vegas (2010): Obsidian Entertainment built this using Bethesda’s engine, set in 2281 in the Mojave Wasteland. You play the Courier, surviving a headshot and getting caught in a power struggle over Hoover Dam between groups like the NCR and Caesar’s Legion.
  • Fallout 4 (2015): Bethesda’s next chapter, set in 2287 in the Commonwealth (Boston). The Sole Survivor wakes from cryo-sleep in Vault 111 to find their kidnapped kid, dealing with the Institute and its synths.
  • Fallout 76 (2018): A multiplayer prequel set in 2102 in Appalachia (West Virginia). You’re a Vault 76 resident rebuilding society while facing threats like the Scorched plague. Updates later added NPCs and story content.

Spin-Offs and Other Titles

These games step away from the main RPG style, trying out tactics, sims, or one-off experiments.

  • Fallout Tactics: Brotherhood of Steel (2001): Micro Forté’s tactical squad game, set in 2197 in the Midwest. You lead Brotherhood of Steel recruits against mutants and raiders, with options for real-time or turn-based combat.
  • Fallout: Brotherhood of Steel (2004): Interplay’s console action RPG set in Texas. You’re an initiate hunting for missing paladins in places like Carbon and Los, with fast-paced combat and co-op.
  • Fallout Shelter (2015): Bethesda’s free mobile sim where you run a Vault as the Overseer, managing dwellers, resources, and dangers. It’s not canon but nods to Vault-Tec’s experiments.
  • Fallout Shelter Online (2019): A follow-up to Fallout Shelter by Shengqu Games for Asia, with gacha mechanics, quests, and multiplayer. It’s in English but not officially in the West.
  • Fallout Pinball (2016): A digital pinball table based on Fallout 4, part of Zen Pinball and Pinball FX DLC across platforms.
  • Fallout Free Style RPG Quest (2011): A Japan-only 8-bit flash game to promote Fallout: New Vegas, styled like a retro RPG with Fallout 3 elements. It’s gone now.

Cancelled Fallout Projects

Plenty of Fallout ideas got left on the cutting room floor due to money issues, legal fights, or changing plans. Some of these shaped later games.

  • Van Buren (Black Isle Studios' Fallout 3): Black Isle’s planned Fallout 3, an isometric RPG set in the Southwest. It was nearly done when Interplay’s bankruptcy killed it in 2003. Parts like Caesar’s Legion and Hoover Dam showed up in New Vegas.
  • Fallout Tactics 2: Micro Forté’s follow-up to Fallout Tactics, with the Midwest Brotherhood heading to Florida to fight GECK-spawned mutations. It got canned early because the first game didn’t sell well.
  • Fallout Extreme: A console spin-off for PS2 and Xbox, following “The Cause” fighting the Brotherhood across Canada, Alaska, and China to stop a doomsday missile. It died in 2000-2001.
  • Fallout: Brotherhood of Steel 2: A sequel to the 2004 console game, reusing Van Buren ideas like a broken GECK in Texas. It was dropped due to Interplay’s struggles.
  • Fallout Online (Project V13): An MMO by Interplay after selling the IP to Bethesda, holding onto limited online rights. Legal battles shut it down in 2012.
  • Fallout Pen and Paper d20: A tabletop RPG by Glutton Creeper Games using the d20 system (like D&D). Bethesda’s lawsuit forced it to become Exodus, stripping Fallout elements.

Looking Ahead

Now that Bethesda’s under Microsoft’s wing since 2021, Fallout has a bright future. There’s talk of remakes or Fallout 5, but nothing’s confirmed as of September 2025. The series’ rich world keeps fans hooked, and even the cancelled projects show the wild ideas behind it. Whether playing classics or digging into fan mods, Fallout stays a gaming staple.