The company filed DMCA subpoenas in a New York federal court seeking detailed records from Microsoft and Discord. These requests target accounts and servers linked to the CyberLeek persona, which has circulated video clips showing unreleased footage of the game.

The subpoenas demand a broad range of data. This includes email addresses, phone numbers, IP addresses, linked Xbox and Google accounts, device identifiers such as MachineGuid values, and even relevant files from OneDrive. Discord is being asked for information on users who communicated in specific servers since early June 2026. Microsoft faces similar demands tied to its services and any internal records related to the CyberLeek name. Both companies have been given until early September to respond. A judge has already approved the requests, and Microsoft has publicly stated it is cooperating to protect intellectual property.

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The Scope of the Requests

On the surface, this looks like a standard effort by a major publisher to stop unauthorized distribution of its copyrighted material. The leaked clips contain audiovisual content, artwork, and other elements that Take-Two owns. Copyright law allows rights holders to seek the identities of anonymous posters through DMCA processes when infringement occurs on online platforms.

Yet the approach raises clear fairness problems. Take-Two is asking for extensive personal and technical details from potentially large numbers of Discord users and Microsoft account holders connected only by membership in certain servers or association with named handles. There is no public indication that the company has concrete evidence tying any specific individual to the original theft or first distribution of the material. The subpoenas appear designed to gather identifying information first and then sort out responsibility later.

Privacy and Fairness Concerns

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This process treats a wide circle of people as potential suspects based on loose connections. Many users in gaming Discord communities discuss leaks, share links, or simply observe without creating or initially releasing the content. Demanding device IDs, login records, and cloud storage contents for everyone in those servers goes far beyond targeting a single known account. It risks exposing private data of people who have done nothing wrong.

Companies have every right to defend their intellectual property. Leaks of an unreleased major title like GTA VI can damage marketing plans and reduce the impact of official reveals. However, privacy and due process still matter. Casting such a broad net without stronger initial evidence that particular accounts or devices were involved in the core infringement feels disproportionate. It prioritizes the company's need for answers over the privacy of ordinary users who may have only viewed or commented on publicly circulating videos.

What Comes Next

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The deadline for Microsoft and Discord to hand over records is approaching. Once that data arrives, Take-Two will likely pursue further legal steps against whoever is identified. Whether those steps rest on solid proof or simply on the results of this wide data sweep remains to be seen. In the meantime, the move highlights how easily large corporations can compel platforms to surrender user information when copyright claims are involved, even when the trail of evidence starts thin.

Gamers and online communities deserve better safeguards against overreach in these situations. Protecting creative work should not come at the cost of treating entire groups of users as fair game for invasive record collection without clearer justification.