Mega Crit Games has brought us the pinnacle of card game design Slay the Spire. Its only problem is that it is currently not available on the platform that I could play on the go. How primitive is it whenever I want to enjoy this game, I must wait until the lunch break and boot up my company desktop. I am then using that ancient mouse to drag game cards around.
But, there is still hope. If you desperately crave to play this game, but you could not just sit all day at your desk. Then, try out these titles to ease out that desperation until Slay the Spire (our champion) got a mobile release.
DIMENSIONS OF DREAMS
I wasn't expecting to enjoy this game so much when I first got to try it something ago. The similarity between this game and our champion is quite apparent. It is also a mix of roguelike design and card game mechanics. Even their premise and class mechanics are also similar. I was really amazed by the card pool in this title, that makes the formula in the game quite fresh.
When I was writing this article, the title was still relatively rough, but I am sure that patches and updates from the dev could fix that quickly.
DREAM QUEST
This game launched even before Slay the Spire. It is quite an innovative game, most of us know it for the unbelievably ugly visuals as well as the fantasticly deep gameplay. In comparison with our champion, Dream Quest focuses more on the deck building aspect. You have fewer cards on hand, and can also simply use them all rather than carefully making tactical choices. Another difference is that your opponents have their own cards deck and won't tell you what they would do each round.
This title is less about tactical card moves but more about building up a good deck with appropriate abilities to counter your opponents. As you progress, you will be starting to learn your enemy's capability and which cards you should play against them. Once you master that, it would be like you broke the system and are finally heading on to the final showdown.
METEORFALL: JOURNEY
The developer described this game as a mix of Reigns and Dream Quest. In short, that is correct. Meteorfall has adapted its card-battle mechanic to the mobile platform very well. In this title, you won't have a hand of cards, but you will draw each card and choose to play or pass it. Every choice will impact your resources.
This game is made to play with just one hand; it is also very addictive and complex. If you find yourself unable to handle that ugly art and janky interface of Dream Quest, then this is the go-to one for a roguish deck builder mobile experience.
NIGHT OF THE FULL MOON
This title takes a different approach to the streamline Dream Quest's experience. Just like Dream Quest, players will only have a limited number of cards. Then you must gradually build it up from basic moves to more complex skills. However, instead of having a map, this title lets you select different encounters.
CARD CRUSADE
Slay the Spire features a different cards deck for each game character, and even if you get new cards your journey is only going up that same ladder. But in Card Crusade, each character starts with their own deck and will build up the deck from a generic card pool. That makes those characters less unique, but on the other hand, offer you more possible approaches.
PIRATES OUTLAWS
If you still looking for a real clone of our champion, you should take a look at Pirates Outlaws. But this title still has some differences with all those paywalls and in-app purchases. You might want to check it out if Meteorfall and Dream Quest are not suitable for you.
SILENT ABYSS: FATE OF HEROES
This title is basically a lite version of Slay the Spire. It features an almost identical loop in gameplay and that twist of wielding 2 heroes at the same time. It is also more manageable, but its cards are not as exciting.
CARD QUEST
In case you love the dungeon-crawling card-battling experience but don't care about deckbuilding, then this is the one for you. Card Quest requires extremely tactical and careful use of your deck and does not allow you to change the deck's cards during the battle. Instead, the cards are linked to your equipment, and the deck shuffles these group altogether.
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