In Wuthering Waves 2.6, Iuno is introduced as a versatile Aero Gauntlet user, weaving dynamic combat mechanics with her unique Lunar Cycle states. Her kit revolves around switching between Half Moon and New Moon states, leveraging Sentience energy to amplify her abilities and provide team support. Below is a detailed breakdown of her skills and mechanics.

About Iuno kit TLDR

She switches between 2 stances. The first stance gives her points, and the second stance consume the points gained into damage and heals and other things.

Ult give hyper mode that give more of everything. When at full concerto use heavy to create a buff domain that last 30s.

Basic Mechanics

  • Sentience Energy:
    • Gained when attacking in Half Moon state.
    • Consumed in New Moon state during Moonbow - Basic Attack, Arc Beyond the Edge, or Moonbow - Dodge Counter.
  • Lunar Cycle Activation: Enter Lunar Cycle by pressing E shortly after the third Basic Attack, Variation Skill, or Resonance Skill - Pulse of Origins.
  • State Switching: Toggle between Half Moon and New Moon by pressing the jump key during Lunar Cycle.
  • Full Moon Domain: Activated by pressing E when Concerto Energy is full.
  • Heavy Attack - Supreme Perfection: Available when Concerto Energy is full, replacing standard Heavy Attack.

Normal Attack: Moon Steps

  • Moonring - Basic Attack: Perform up to three consecutive attacks with the Moonring, dealing Aero DMG.
  • Mid-air Attack: Consumes stamina (STA) for a plunging attack, dealing Aero DMG.
  • Moonring - Dodge Counter: Press Basic Attack shortly after a successful dodge to attack with the Moonring, dealing Aero DMG. Press Normal Attack again shortly after performing this skill to cast Moonring - Basic Attack Stage 3.
  • Moonbow - Basic Attack: Up to three consecutive attacks with the Moonbow, dealing Aero DMG (Resonance Liberation DMG). Can be cast in mid-air.
  • Moonbow - Dodge Counter: Press Basic Attack after a successful dodge to attack with the Moonbow, dealing Aero DMG (Resonance Liberation DMG). Press Normal Attack again shortly after performing this skill to cast Moonbow - Basic Attack Stage 3. Can be cast in mid-air.

Resonance Skill: Foresight Fugue

  • Pulse of Origins: Iuno dashes forward, dealing Aero DMG.
    • Cooldown: 8 seconds.
    • Concerto Energy Regen: 8.
  • Closing Refrain: Replaces Resonance Skill for 5 seconds after the third Basic Attack, Variation Skill, or Pulse of Origins. Deals multiple instances of Aero DMG and enters Lunar Cycle.
    • Concerto Energy Regen: 10.
  • Unfinished Refrain: Replaces Resonance Skill in Half Moon state. Deals multiple instances of Aero DMG.
    • Cooldown: 8 seconds.
    • Concerto Energy Regen: 10.
  • Arc Beyond the Edge: Replaces Resonance Skill in New Moon state, with two initial casts available. Iuno displaces and deals Aero DMG (considered Resonance Liberation DMG). Can extend displacement with movement input and breaks Iuno out of hit or knockback states. Can be cast in mid-air.
    • Cooldown: 8 seconds.
    • Concerto Energy Regen: 15.

Resonance Liberation: Beneath Lunar Tides

  • Deals Aero DMG and enters Lunar Cycle state. Can be cast in mid-air. Restores 60 points of Sentience.
  • Cooldown: 25 seconds.
  • Resonance Energy Cost: 125.
  • Concerto Energy Regen: 20.

Inherent Skills

  • Ascension: Grants a shield (32% of Iuno’s ATK) for 15 seconds when casting Basic Attack, Heavy Attack, Dodge Counter, Resonance Skill, Resonance Liberation, or Variation Skill. Shield does not transfer to other characters.
  • New Genesis: Grants 5 stacks of Blessing of Pale Deathlight when casting Variation Skill or Resonance Liberation.
  • Skillful Cooking: Chance to produce special dishes when cooking.

Variation Skill: Illuminate Me

  • Deals Aero DMG.
  • Concerto Energy Regen: 10.

Forte Circuit: Ebb and Flow

  • Lunar Cycle: Switches between Half Moon and New Moon states, defaulting to Half Moon.
    • Duration: 15 seconds.
    • Iuno’s jump is replaced by Heavy Attack - Flux, which switches attack modes.
    • Enables Wanderlust Patrol state, consuming STA for unique movement. Exits Lunar Cycle when interacting with specific environments or tools.
    • No STA recovery in mid-air during Lunar Cycle.
  • Half Moon:
    • Uses Moonring attacks, gaining Sentience on hit.
    • Cast Flux - Moonbow to deal Aero DMG (Resonance Liberation DMG) and switch to New Moon.
  • New Moon:
    • Uses Moonbow attacks, consuming Sentience during Moonbow - Basic Attack, Arc Beyond the Edge, or Moonbow - Dodge Counter to:
      • Increase skill damage multiplier.
      • Regen extra Concerto Energy.
      • Heal nearby teammates.
    • Cast Flux - Moonring to deal Aero DMG (Resonance Liberation DMG) and switch to Half Moon.
  • Moonbow - Basic Attack: Up to three consecutive attacks with the Moonbow, dealing Aero DMG (Resonance Liberation DMG).
  • Moonbow - Dodge Counter: In New Moon, press Basic Attack after a successful dodge to attack with the Moonbow, dealing Aero DMG (Resonance Liberation DMG).
  • Heavy Attack - Supreme Perfection: Replaces Heavy Attack when Concerto Energy is full. Deals Aero DMG (Resonance Liberation DMG), heals nearby teammates, ends Lunar Cycle, and activates Full Moon Domain.
  • Full Moon Domain: Lasts 30 seconds, periodically healing and restoring STA for characters within. Grants one stack of Blessing of Pale Deathlight every 0.5 seconds when gaining a shield.
  • Blessing of Pale Deathlight:
    • Increases Crit. DMG by 6% per stack, up to 10 stacks, lasting 15 seconds (refreshed on reapplication, ends if switching characters).
  • Sentience Mechanics:
    • Maxes at 100 points.
    • Gained via Variation Skill, Resonance Liberation, Closing Refrain, Unfinished Refrain, or when Basic Attack, Dodge Counter, or Mid-air Attack hits in Half Moon.

Outro Skill: From Obscurity to Clarity

  • Deals 100% Aero DMG to the target.
  • Next character’s Heavy Attack damage is increased by 50% for 14 seconds (ends if switched out).
  • Casting during Heavy Attack - Supreme Perfection does not interrupt it, and the Outro Skill effect still applies.

Resonance Chain

  1. Full and Waning, Gilding the Golden Bough:
    • Increases Iuno’s ATK by 40% in Lunar Cycle.
    • Arc Beyond the Edge gains interruption immunity.
  2. Day or Night, Eternal in Its Light:
    • Increases damage by 65% for Moonbow - Basic Attack, Arc Beyond the Edge, and Moonbow - Dodge Counter.
    • Arc Beyond the Edge does not reset Moonbow - Basic Attack combo.
  3. I Drink the Oblivion of Others:
    • At 10 stacks of Blessing of Pale Deathlight, grants an additional 60% Crit. DMG boost.
  4. Rainy Season Resides in My Eyes:
    • Heavy Attack - Supreme Perfection grants a shield (480% of Iuno’s ATK) for 30 seconds, transferable to the next character.
  5. A Thousand Futile Gazes:
    • Increases Resonance Liberation damage bonus by 20%.
  6. Where I Stand, the Sole Constant:
    • Increases Heavy Attack - Supreme Perfection damage multiplier by 1600%.
    • Re-enters New Moon state and gains 100 Sentience upon casting.

Iuno Build Guide

Iuno is a 5-star Aero Resonator who wields Gauntlets. Her team role is Sub DPS. Hitting enemies with certain skills enhances her Resonance Skill, activating Lunar Cycle – Half Moon and creating a Half Moon Domain, where she controls the Moonring to attack foes while charging her Forte Gauge. She transitions into Lunar Cycle – New Moon with an elegant leap, transforming the ring into a Moonbow that fires powerful arrows, consuming her gauge. In this state, her attacks deal bonus damage and heal allies. Her Resonance Liberation allows her to instantly enter the Lunar Cycle state and restores her gauge, and under specific conditions, she can create a Full Moon Domain that boosts allies’ damage and restores their HP when switched in.

Skill Upgrade Priorities

Skill Priority
Inherent Skill ★★★★★ (High)
Forte Circuit ★★★★★ (High)
Normal Attack ★★★ (Mid)
Resonance Liberation ★★★ (Mid)
Resonance Skill ★★★ (Mid)
Intro Skill ★★ (Low)

Best Weapons for Iuno

Iuno primarily functions as a Sub DPS with supportive buffs tied to her gameplay. Weapon selection should focus on enhancing her personal damage, particularly boosting CRIT stats, ATK, or Resonance Liberation DMG.

Best Choice Stats and Effects
Moongazer's Sigil (5★) Base ATK: 500, Bonus Stat: Crit. Rate 36%
Weapon Effect (R1): Increases ATK by 12%. Casting Intro Skill or Resonance Liberation increases Resonance Liberation DMG by 20% for 15s. Obtaining Shield allows Resonance Liberation DMG to ignore 7.2% of the target's DEF for 7s, stacking up to 5 times. This effect is triggered once every 0.5s. Upon casting Intro Skill, this effect reaches max stacks immediately, lasting for 3s.

Five-Star Alternatives

Weapon Stats and Effects
Verity's Handle (5★) Base ATK: 588, Bonus Stat: CRIT Rate 24.3%
Weapon Effect (R1): Gain 12% Attribute DMG Bonus. When using Resonance Liberation, the wielder gains 48% Resonance Liberation DMG Bonus for 8s. This effect can be extended by 5s each time Resonance Skills are cast, up to 3 times.
Blazing Justice (5★) Base ATK: 588, Bonus Stat: Crit. DMG 48.6%
Weapon Effect (R1): Increases ATK by 12%. Casting Basic Attack grants the following effects: Dealing damage ignores 8% of the target's DEF and Amplifies Spectro Frazzle DMG dealt by 50% for 6s. Retriggering the effect resets its duration.
Abyss Surges (5★) Base ATK: 588, Bonus Stat: ATK 36.5%
Weapon Effect (R1): Increases Energy Regen by 12.8%. When hitting a target with Resonance Skill, increases Basic Attack DMG Bonus by 10%, lasting for 8s. When hitting a target with Basic Attacks, increases Resonance Skill DMG Bonus by 10%, lasting for 8s.

Four-Star Alternatives

Weapon Stats and Effects
Aether Strike (4★) Base ATK: 413, Bonus Stat: Crit. DMG 40.5%
Weapon Effect (R5): Casting Resonance Liberation increases ATK by 23% and grants 34.5% Resonance Liberation DMG Bonus for 15s.
Stonard (4★) Base ATK: 413, Bonus Stat: Crit Rate 20.2%
Weapon Effect (R5): Casting Resonance Skill increases the wielder's Resonance Liberation DMG Bonus by 54%, lasting for

Echo Stats and Team Compositions

Echo Stats

Iuno’s build should prioritize stats that enhance her damage output and support capabilities, focusing on her role as a Sub DPS with healing and buffing utilities. Below are the recommended Echo stats to maximize her performance:

  • Main Stats:
    • 4-Cost Echo: Crit Rate or Crit DMG to boost her damage potential.
    • 3-Cost Echo: Aero DMG Bonus to amplify her primary damage type.
    • 3-Cost Echo: ATK% to increase overall damage and shield strength.
    • 1-Cost Echo: ATK% or Energy Regen to improve skill uptime.
  • Sub Stats:
    • Crit Rate / Crit DMG for consistent damage spikes.
    • ATK% to scale her abilities and shield.
    • Energy Regen for faster Resonance Liberation casts.
    • HP% to slightly enhance her survivability and healing output.

Best Echo Sets

The following Echo sets are recommended to optimize Iuno’s performance, synergizing with her Aero damage and supportive abilities:

Echo Set Effects
Crown of Valor (3-piece) + Sierra Gale (2-piece) Upon obtaining a shield, increases Resonator’s ATK by 6% and Crit DMG by 4% for 4s. Can trigger every 0.5s, stacking up to 5 times.
Sierra Gale (5-piece) 2-piece: Increases Aero DMG by 10%.
5-piece: Increases Aero DMG by 30% for 15s after casting Intro Skill.
Sierra Gale (2-piece) + Moonlit Clouds (2-piece) Sierra Gale 2-piece: Increases Aero DMG by 10%.
Moonlit Clouds 2-piece: Increases Energy Regen by 10%.

Note: The Crown of Valor 3-piece set is Iuno’s best-in-slot choice, as it synergizes with her shield-generating abilities, boosting ATK and Crit DMG. The Sierra Gale 5-piece set is ideal for maximizing Aero DMG, while combining Sierra Gale and Moonlit Clouds 2-piece sets offers a balance of damage and Energy Regen for frequent skill usage.

Team Compositions

Iuno excels as a Sub DPS with supportive capabilities, making her versatile in various team setups. Her ability to heal, provide shields, and boost team damage through Full Moon Domain and Outro Skill (50% Heavy Attack DMG amplification for 14s) makes her a valuable asset. Below are optimal team compositions:

  • Main DPS + Iuno + Support:
    • Main DPS: Jinhsi or Jiyan (Aero DPS to synergize with Iuno’s Aero DMG buffs and Sierra Gale Echo set).
    • Iuno: Provides Sub DPS, healing, shields, and buffs via Full Moon Domain.
    • Support: Verina or Baizhi (for additional healing and buffs to enhance team survivability and damage).
    • Example: Jinhsi (Main DPS), Iuno (Sub DPS), Verina (Support).
  • Hypercarry DPS + Iuno + Buffer:
    • Main DPS: Augusta (Electro DPS, synergizes with Iuno’s Outro Skill for Heavy Attack DMG boost).
    • Iuno: Boosts team damage with Outro Skill and heals allies.
    • Buffer: Yinlin or Mortefi (to enhance DPS output with coordinated attacks or buffs).
    • Example: Augusta (Main DPS), Iuno (Sub DPS), Yinlin (Buffer).
  • Double DPS + Iuno:
    • Main DPS: Calcharo (Electro) or Changli (Fusion).
    • Secondary DPS: Iuno (contributes Aero DMG and team utility).
    • Support: Shorekeeper or Jianxin (for shields, healing, and buffs to sustain the team).
    • Example: Calcharo (Main DPS), Iuno (Sub DPS), Shorekeeper (Support).

Notes: Iuno’s flexibility allows her to fit into most teams, particularly those needing a Sub DPS with healing and buffing capabilities. She pairs exceptionally well with Augusta or Jiyan for premium Aero/Electro synergy, leveraging her Outro Skill to amplify Heavy Attack damage. Ensure Energy Regen is sufficient (via Moonlit Clouds or Energy Regen sub-stats) to maintain Resonance Liberation uptime for frequent Lunar Cycle activations.