A village is a collection or arrangement of buildings and various constructions that occur organically in the Overworld. It serves as a home for villagers, who are the residents, along with people, cats as companions, iron golems for protection, passive livestock animals for farming, occasional zombie villagers, and wandering traders accompanied by their trader llamas. The village provides the player with valuable resources that can be acquired through trading, loot chests, and other materials discovered within the village. However, villages are also vulnerable to raid attacks initiated by illagers when a player enters a village with the Bad Omen effect.

In this article, Gurugamer is going to showcase a complete list of all Village mechanics in Minecraft.

1. Village gathering site

A gathering site in a village is where villagers spend their social time during the day, and it can be located anywhere in the village, not necessarily at the center. These sites are identified by the presence of claimed bells. When a bell is claimed, it emits green particles and becomes recognized as a gathering site.

Village gathering site

During a raid, a villager goes to the gathering sites and rings the bell to alert other villagers.

By adding a bell, a new potential gathering site is established, even if the village already has one. Villagers remember their designated gathering site and gather there during their social time, even if another site is closer in proximity. However, new or unregistered villagers may choose to use the newly added site.

If the player is within a range of 48 blocks from a bell, regardless of whether it is claimed or not, when a wandering trader is being spawned, the trader will appear within 48 blocks of the bell instead of the player.

2. Housing

A "house" is determined by a bed that has been claimed by a villager. However, if the bed is blocked by a solid object, villagers are unable to reach it and therefore cannot claim it. In the Java Edition of the game, this leads to the emission of anger particles from the villager's head and the bed itself. If a villager manages to sleep in a blocked bed, they will suffocate and die, leaving the bed unclaimed.

Minecraft bed

Once a villager has claimed a bed, that specific bed becomes recognized as their house within the village. This applies specifically to the Bedrock Edition of the game. The villager remembers the location of their bed, even if it is underground. During the evening, villagers return to their beds. However, if a villager is unable to access their bed and loses ownership of it, other villagers can claim it. In such cases, the previous owner forgets the location of the bed and begins searching for another unclaimed bed.

3. Job site

Naturally occurring villagers in the game can spawn as either unemployed or, in the Bedrock Edition, as nitwits. The unemployed villagers have the ability to change their profession by searching for and claiming an unclaimed job site block.

Job site block

In naturally generated villages, there are two main types of buildings: houses (any building with beds) and job sites (buildings with job site blocks). Villagers do not spawn in job site buildings. Consequently, if a naturally generated village consists solely of job site buildings, no villagers will spawn, and in the Bedrock Edition, these structures are not registered as villages.

Employed villagers dedicate their time to work at their assigned job site block, beginning in the morning. Unemployed villagers, nitwits, and baby villagers do not have job site blocks and therefore do not engage in any work. Once a villager selects a job site block, they remember its location. They go to work in the morning, socialize at their gathering point, and then return to work in the afternoon.

4. Cats

In the Java Edition of the game, cats are generated near players who are in or near villages. A random position is selected close to the player, and a cat is spawned if that position falls within a 5x5x5 cube in the subchunk around the center of a village, and if it is within 48 blocks of at least 4 claimed beds. Additionally, there must be fewer than 5 cats within a box measuring 97x17x97 and centered around the spawn position.

Cats

Cats spawned in this manner may disappear if they are not tamed.

In the Bedrock Edition, the number of cats spawned in a village is determined by the number of beds present in that village. Only one villager is required for cats to spawn, and one cat can be generated for every four beds, whether claimed or unclaimed. A maximum of 10 cats can be present if there are up to 40 beds in the village. Cats will respawn based on the number of beds available.

If there are two villages, each already having 10 cats, merging the villages into a single village does not cause any cats to disappear. However, the total number of cats remains capped at 10, meaning no new cats will spawn until the number of cats falls below 10.

The player has the ability to drive cats out of the village, which allows for additional cats to spawn.

5. Iron golems

Iron golems

In the Java Edition of the game, iron golems are created when villagers engage in specific behaviors. The requirements for their spawning are as follows:

  • The villager must be either gossiping with another villager or panicking.
  • The villager should not have recently encountered an iron golem.
  • The villager must have slept within the past day.
  • There should be at least 5 villagers (or 3 if panicking) within a 10-block radius who meet the aforementioned requirements, excluding the first one.
  • The randomly chosen location for spawning the iron golem must not be obstructed by air or any liquid that blocks light.
  • The selection of a random location is attempted 10 times within 16 blocks of the villager, and an additional attempt is made from 6 blocks above the chosen x and z coordinates, extending 6 blocks below it.

In the Bedrock Edition, iron golems are spawned in villages that satisfy the following conditions:

  • The village must have a minimum of 20 beds and at least 10 villagers within a 16x6x16 volume centered around the village's core.
  • 75% of the villagers must have engaged in work activities during the previous day.
  • All villagers must be associated with a bed.
  • A player needs to be within a horizontal range of 80 blocks from the village and within a vertical range of 44 blocks.
  • On average, a spawn attempt is made every 35 seconds, and an iron golem can spawn if the 2x4x2 space above the spawn point contains only non-solid blocks and the spawn block itself is solid.

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