When Agent Skills become available in Digimon Story Time Stranger, you get a bunch more ways to customize your setup. You're probably already sorting out Digimon growth, personalities, conversions, and the like, but this adds another level that boosts the protagonist's hidden powers just as much as your Digimon team.
Picking Agent Skills is pretty straightforward, but with all the different approaches, it can feel a bit much at first. It's also worth figuring out how to collect the points needed to unlock stuff on the grids, plus how to level up your Agent Rank and why that's worth doing.
How To Unlock Agent Skills
Just play through the main story. After a few hours, your Digivice will notify you that Agent Skills are ready. That's the game's way of saying you can access them now.
To keep spoilers out, you'll need to finish the early main missions before it unlocks. Trying the Agent Skills menu before that will just show a message saying it's not available.
Agent Skills 101
What are Agent Skills? How do they work? Why do they matter? If you've played plenty of JRPGs or even recent action-RPGs, skill grids might ring a bell. You unlock nodes in whatever order suits you, which opens more nodes, and each one gives you some benefit.
In Digimon Story Time Stranger, there are five skill grids:
- Bonds of Loyalty, which unlocks Cross Arts and skills that speed up EXP gain for different Digimon tiers.
- Bonds of Valor, Philanthropy, Amicability, and Wisdom, which each focus on Digimon from one of the four main Personality groups.
Valor, Philanthropy, Amicability, and Wisdom are a lot alike since they mostly boost stats for Digimon in that Personality group.
Earning Anomaly Points And Raising Agent Rank
You earn Anomaly Points by completing missions, including main and side ones, so tackle every side mission you spot. The game makes a point of alerting you when they're available.
You might miss some if you don't switch areas after finishing a side mission, so head to another map screen afterward, just in case.
Early missions give you only a small amount of points, but later ones offer more, so don't stress—unlocking nodes gets easier over time.
Leveling up your Agent Rank helps in a few ways. The main one is that some Digivolutions require specific ranks, like 3, 5, and 7 for many Digimon, and at least one needs rank 8.
Knowing Which Agent Skills Are Right For You
This raises the question: How do you spend your Anomaly Points? They're limited, so a basic plan is smart. No pick is truly wrong, and anything you choose will help out. You won't derail your progress with skills that don't match your approach.
Still, optimizing is better. I'd recommend starting with Bonds of Loyalty for stronger Cross Arts, plus general stat boosts like 'Body Boost' and EXP skills. Those are reliable across the board.
Then, specialize in two other categories. Don't skip the rest entirely, but getting strong in a couple of Personality areas beats staying balanced the whole game. That's what felt effective for me.
Digivolution of [Personality] lowers the stat requirements for evolving in that group, and stat increases are always solid. Farm Adaptation skills didn't stand out much for me, but if you invest more in the Digifarm, they could pay off better.
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