GTA 5 was actually planned to get some single-player DLC centered on Trevor. We first got the scoop from the voice actor Steven Ogg, but now the game's writer and Rockstar co-founder Dan Houser has spilled the beans on why it didn't happen.
Back when GTA 5 launched in 2013, nobody really saw how huge it would be for gaming. It's the second best-selling game ever, with more than 215 million copies moved.

The story mode hooked tons of players, but GTA Online is what's kept it going strong over the years. So, a lot of fans figured there was never any plan for extra single-player stuff once they went all-in on online, but that's not true.
Last year, Steven Ogg, who voices Trevor, said he actually recorded lines for fresh single-player content. He called it something like "James Bond Trevor" back then.
In the end, that stuff never got released, and we've had almost no info since. But now, with Dan Houser chatting on the Lex Fridman Podcast, he's finally told us why they dropped the DLC.
GTA 5’s single-player DLC was shelved for Red Dead Redemption 2
The after-launch single-player DLC for GTA 5 would've kept up the tradition from Rockstar's past games. Like GTA 4 and Red Dead Redemption, which both got some of the best-loved expansions after launch.

It was gonna star Trevor as a secret agent working "for the Feds," according to Ogg. "We shot some stuff, and then it just disappeared. They never followed up on it."
Talking to Fridman, Houser, the lead writer on GTA 5, got into what went down with that DLC.
He confirmed it was being made and backed up Ogg's take on it, but said it "never quite came together. It was never finished." "It was about half done when it got abandoned," Houser added. Why pull the plug? Easy—Red Dead Redemption 2 became the top priority, he said.
"I think if [the DLC] had come out, we probably wouldn’t have gotten to make Red Dead 2. So, there are always compromises."
Don't worry, Houser still digs the idea of single-player DLC. He said he loved it for GTA 4 and Red Dead 1, and called the "zombie pack" one of his top picks.
"I like doing these extra things. I like single-player DLC. I think the audience loves it, and it’s really fun to make."
Dan Houser discusses GTA 5 DLC at the 1:53:10 mark below.
Since Red Dead Redemption 2 snagged over 175 Game of the Year awards and sold more than 77 million copies, ditching that DLC paid off big time.
Will Rockstar do things differently with GTA 6 next year? Who knows right now. But you can bet it'll be another massive release.




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