As the first part of Halo: The Master Chief Collection, the 2010's FPS title Halo: Reach is coming to PC on December 3rd - according to Microsoft's announcement during their X019 event. Along with the PC version, the Xbox One port will also get updated on the same day. Along with the announcement is a brand new trailer for the game, which is really cool-looking.
Halo: Reach is set as the prequel of Halo: Combat Evolved, and hold its title as the last game from the Halo franchise that was created by Bungie. According to the developers, the PC version of this game will have some quality-of-life updates, including 4K resolution support, as well as being optimized so that almost any modern PC can run it.
Halo: Reach will be the first game that arrives in PC in the Halo: The Master Chief Collection. While this is a 'Legacy Collection' release, you can actually buy the games from the collection individually - aside from the 'full collection' buying option. And the minimum system requirements for the PC version of Halo: Reach has been revealed earlier today, on the Halo Waypoint blog post.
Below is the Minimum System Requirement for Halo: Reach:
The above system requirements table, along with the expected average FPS, was made thanks to the Halo Insider Program, which records the performance of the game on a wide range of PC systems during the beta-testing phase. And of course, the requirements vary depends on what you want the graphics of the game to be like - with the 1080p and 4K requirements being significantly higher than the minimum specs.
According to the developers, the recommended system requirements will be available at a later date.
Halo: Reach will be available on PC via Steam on December 3rd, as well as Microsoft's Xbox Game Pass service.
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