Just a few hours ago, Riot Games announced that its massively popular MOBA game League of Legends is making its way to consoles and mobile. Titled League of Legends: Wild Rift, this new version is expected to launch in 2020. A trailer has also been unveiled, which mainly uses footages from the mobile edition. You can check it out right below:
From the trailer, it can be seen that Wild Rift’s map stays pretty close to the original League of Legends, and it’ll still feature the same 5v5 gameplay in which two teams will battle it out with the ultimate goal of destroying the enemy Nexus. But of course, the controls have been revamped to fit the nature of the mobile platform. We can expect to see the pacing of each match accelerated as well.
The game will include about 40 champions at launch and naturally, more will come over time. It looks like they still retain their full kit of abilities too, though some changes can be spotted. For example, Ashe’s ultimate can now be redirected mid-flight.
The monetization model is also similar to the PC version: It is free to play and there is no pay-to-win, but players can spend real money to buy new skins for their champions. And while the game won’t support cross-platform play nor can you transfer your unlocks from your current PC account over, you will be rewarded for the time you have spent on League of Legends PC.
According to what Riot said on the game’s official website, Wild Rift has been rebuilt from the ground up for consoles and mobile as the team wants this to feel like it was made specifically for the new platforms instead of just being a 1:1 port of the PC version. They have also taken this opportunity to add plenty of improvements, such as new models, animations, and more.
League of Legends: Wild Rift is already available for pre-registration on Google Play right now, and from the information available up to this point, it’ll probably launch sometime next year. Stay tuned for more updates.
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