During yesterday's live stream, 343 Studios has announced more details for Halo Infinite - the awaited sequel of Microsoft's Halo series. However, the game's still a long way before completion, so we still have to wait longer to play the game.
According to the details of the live stream, 343 Studios is working on a new engine for Halo Infinite. Due to that reason, the game's release date will be pushed further back, which could be after 2019. The game will have four-player split screen mode, as 343 is testing the feature in the new engine right now. The studio also announced a new armor customization mode, which was inspired by the system seen in Reach. There is also a special reward for players who reach level 152 in Halo 5: Guardians. However, what kind of "special reward" for players will be announced at "a later date."
Halo is a military science fiction first-person shooter video game franchise created by Bungie and now managed and developed by 343 Industries, a subsidiary of Microsoft Studios. The series centers on an interstellar war between humanity and an alliance of aliens known as the Covenant. The Covenant, led by their religious leaders called the Prophets, worship an ancient civilization known as the Forerunners, who perished in combat with the parasitic Flood. The central focus of the franchise builds off the experiences of Master Chief John-117, one of a group of supersoldiers codenamed Spartans, and his artificial intelligence (AI) companion, Cortana. Halo Infinite will be the 6th game in the series, and the third part of the Reclaimer Saga.
As a tease by 343 Studios, Halo Infinite features the coolest design that Master Chief has ever had. It hasn't even been decided whether Halo Infinite will strive for a Teen rating like Halo 5 or return to the franchise's Mature rating like in the past.
Halo Infinite is currently in development for Xbox One and PC.