In The Elder Scrolls IV: Oblivion Remastered, bound gear—weightless, Daedric-quality weapons and armor summoned via magic—normally disappears after a short duration. However, a well-known glitch lets players keep this gear permanently, offering a massive early-game advantage.
Below is a straightforward, step-by-step process to score permanent bound gear.
Find the Right Rune Stones
Head to three rune stones that spit out bound gear (which usually vanishes after a couple minutes). There are 3 suitable Rune Stones:
- Hestra Rune Stone (southwest of Imperial City): Gives you a Bound Sword and Bound Helmet.
- Reman Rune Stone (north-northwest of Skingrad, near Bleak Flats Cave): Hands out a Bound Sword or Bound Axe (depends on if you’re better with Blade or Blunt) and a Bound Cuirass.
- Sanguine Rune Stone (north-northeast of Skingrad): Hooks you up with a Bound Bow and Bound Boots.
Activate these stones, and the gear pops into your inventory, ready to use.
Damage the item
You gotta damage the bound gear’s durability to pull off the glitch.
Swinging at enemies or letting them hit you. Wolves, crabs, or baddies in an Oblivion Gate work great. The post suggests using enemies in an Oblivion Gate near the Reman stone to rough up the Bound Cuirass and Claymore.
Or summon something like a skeleton, whack it with a junk weapon or the bound gear to make it mad, then let it smack you to damage the armor.
Fix the item
Once it’s beat up, grab a Repair Hammer and patch the gear back to full. You don’t need to be a pro at Armorer—any skill level works as long as you can repair it. Fixing it screws with the game’s code, letting you drop the gear later.
Bring a few hammers, since low Armorer skill might burn through them.
Drop the item and wait it out
After fixing it, toss the bound gear on the ground. This is the glitch’s big moment—normally, you can’t unequip or drop bound stuff without it poofing away, but repairing it breaks that rule.
Chill for the two-minute spell timer to run dry. You can hit the wait button in-game to skip ahead. Don’t touch the dropped gear until the spell’s totally gone, or it might disappear.
Scoop up the gear after the spell’s done. It’s yours forever, with zero weight and killer Daedric stats. You can enchant it later or even slip it onto NPCs if you’re sneaky.
Extra Pointers
- Bound stuff has Daedric-level stats—cuirass and greaves are Heavy Armor, while boots, helmet, and gauntlets are Light Armor. The Bound Sword (Claymore) outdamages any unenchanted claymore, even real Daedric ones.
- You can slap enchantments on permanent bound gear to make it even better. Enchanted pieces get flagged as unique, so casting another bound spell won’t make them vanish.
- Got high Conjuration and Arcane University access? Make a custom spell that summons a bunch of bound gear at once (like a full armor set). Drop the extra pieces, repair them, and do the same glitch steps. It’s quicker but needs more Magicka.
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