While Minecraft is a fairly peaceful game, there's no shortage of dangerous mobs once you wandered outside of the beaten path. Amongst them, these five are probably the most annoying to deal with.
In this article, Gurugamer is going to showcase the top 5 most annoying mobs in Minecraft 1.18.
Table of Contents
1. Creepers
The creeper is probably amongst the most iconic enemies in Minecraft due to its distinctive appearance and a high potential for killing unwary players as well as damaging players' constructions. Any long-time Minecrafter should be familiar with the hissing sound the creeper makes right before blowing up and destroying hours of hard work within an instant.
The worst part about this is that creepers move around silently. A creeper hit by lighting becomes a charged creeper that deals double damage on explosions. Creepers' detonations can be halted if the player knocks it back, get out of its line of sight, or kill it before it can blow up.
2. Silverfish
Silverfish spawn from broken infested blocks, which generate in strongholds, underground in mountains biomes, igloo basements and woodland mansion false portal rooms. They do not appear if the block is broken with the Silk Touch enchantment.
While they are not dangerous, dealing only 1 damage per hit, Silverfish can call all other silverfishes in the area upon being hit. Their small sizes and fast movement speed can cause great damage to the player, especially in small areas.
3. Wither Skeletons
Wither skeletons spawn in nether fortresses at a light level of 0, in groups of 4. They are tall variants of skeletons equipped with stone swords and the ability to inflict the deadly Wither status effect.
When attacked by a Wither Skeleton at any difficulty, players would get the Wither status effect for 10 seconds. This turns the health bar black and decreases it by 1 heart every two seconds. Overall, this status is similar to Poison, except that it can kill. Without milk to remove the Wither effect, players would have a much harder time clearing the Nether Fortress.
4. Evokers
Evokers are the "mage" variant illager that spawn in woodland mansions and during pillager raids. Unlike the usual pillagers and vindicators, they are long-range magic casters with highly damaging attacks that don't rely on weapons. Evokers can summon spikes from the ground and create a trio of vexes to attack their foes... repeatedly.
The vexes are actually the most dangerous part of facing the Evokers, as they can home on players' position.
5. Ravagers
Ravagers are large bovine mobs that appear in raids to attack players and villagers. They attack by ramming enemies with their heads, dealing damage and knockback. The damage alone makes it dangerous, especially when you have to face ravagers in a group of 3.
It is best to dodge all the charges before trying to retaliate, as the second ravager might hit you when you are dealing with the first one.
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