Xbox CEO Asha Sharma addressed the recent wave of community projects that decompile games and rebuild them to run on hardware they were never designed to support. These include Halo mods that let the original Combat Evolved run in a web browser with full campaign and multiplayer options.

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Sharma noted that it is easy to see the possibilities in making great games easier to access, giving old games new life, and allowing more players to become creators and co-creators. These are unmistakably good outcomes for players, even when they challenge existing business models.

To explore these ideas, Sharma has asked Scott to stand up Xbox Labs. The group consists of game makers, engineers, and scientists. Their role is to turn emerging ideas into things players and developers can experience. Xbox Labs will build in the open, learn from what people do, and measure success by whether more people are playing and creating.

Community efforts have already demonstrated practical gameplay changes. Ports using WebAssembly and WebGPU bring titles into browsers, removing the need for specific consoles or installations. Remixes blend elements from different games, creating hybrid playstyles that were not possible before. For Halo fans, this means jumping into classic multiplayer maps or the campaign from almost any modern device.

Xbox Labs aims to study these approaches and develop experiences or tools that support broader play. This could include better ways to run older titles on new hardware or features that let players contribute their own creations. Sharma emphasized that Xbox has an important role in shaping what these technologies make possible for gameplay.

The announcement keeps the focus on player outcomes: more people able to experience classic games and more opportunities to create alongside them. Specific projects from the Labs team have not been detailed yet, but the direction points toward greater access and player involvement in how games are played.