After giving much support to the eSports industry last year, the Ministry of Human Resources and Social Security (CMHRSS) officially announced eSports as a real industry in January. This means Chinese eSports will get more attention than ever.
Specifically, the Ministry announced a list of 15 new official occupations, including "esports operator" and "esports professional" on January 25. According to CMHRSS, an esports professional is a professional player who participates in Esports tournaments, performs, trains or competes with other professional players. Besides, an eSports operator is a person in charge of planning those events, producing content based on the Esports events and maintaining Esports on social media.
Besides, CMHRSS said that one of the legalized jobs associated with the eSports profession is "account boosting." Meanwhile, account boosting is punished in various popular games, like Overwatch and League of Legends.
Account boosting is an action that a professional esports player takes other players' account in order to rank his own account, this is also called boosting. We still don't know if this is a misunderstanding or a lack of communication between the Chinese government and the Esports industry. Because the definition of "account boosting" announced by CMHRSS is wrong and this is an area that should be restricted.
On the other hand, this recognition is a commendable step for China - one of the countries with the largest gaming industry worldwide. This place often hosts the largest Esports events to date. This change is similar to what the US government did a few years ago, making it easier for professional esports to be granted visas like professional athletes of other sports. Recently, China has provided a lot of support for the development and growth of their esports industry, this acknowledgment will be the motivation for Chinese players pursuing this industry to develop their skills.
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