Call of Duty Mobile Scorestreaks system is pretty weird – it rewards the players who are stomping or being ahead… so that they can continue their rampage even more. This is actually the opposite design principle to a lot of games – usually, the dev would want to keep everything balanced so that everyone would be able to have fun. There are a lot of scorestreaks with different powers – from revealing the enemy’s current location on the map, placing a point-defense turret, or even calling down an attack helicopter.
At least, the scorestreaks system is locked behind a lot of requirements. Firstly, you have to earn them by getting kills in the match. Each scorestreaks cost a number of points, and once the players reach that score, the streak would be unlocked. A player can equip three scorestreaks at a time – while only three are available at the start, more can be unlocked at higher levels. Some can also be unlocked by doing events or buying from the Store.
The score would be reset after you die unless you are equipped with the Persistence perk. In that case, the cost of everything would be doubled. Now, without further ado, let’s begin.
1 – Call of Duty Mobile Scorestreaks: UAV
Points needed: 400
This is a remote-controlled drone that reveals the locations of your enemies on the minimap. The UAV is amongst the first scorestreak that’s given to the player – and it is actually really useful. It is pretty much a wall-hack and with the location of your opponents revealed, you can formulate a plan to either set an ambush or pick off stragglers. The thing is also pretty cheap as well – you can just activate it right away to get even more advantageous if you managed to grab the initial kills. It doesn’t reveal the elevation level of your enemies, however – they could be above or below you.
2 – Call of Duty Mobile Scorestreaks: Hunter Killer Drone
Points needed: 500
This is an automated drone that seeks out an enemy or vehicle and detonates on top of them. The Hunter Killer can deal a decent amount of damage in an AOE – it is able to take out more than one player if they are close enough. However, people with fast reactions can duck into covers to avoid the blast.
3 – Call of Duty Mobile Scorestreaks: Airdrop
Points needed: 550
This “random” option would call in a helicopter that drops a care package that contains one random scorestreak. This can be anything – from a VTOL Gunship to a UAV drone. To trigger the airdrop, players would have to activate a flare to mark the location for the package to be dropped. You have to be careful, however, as the helicopter carrying your package can be shot down.
4 – Call of Duty Mobile Scorestreaks: Counter-UAV
Points needed: 600
This scorestreak would disable your enemies’ minimap – they would have to rely on the information on their screen alone. You can use this chance to flank them.
5 – Call of Duty Mobile Scorestreaks: Predator Missile
Points needed: 700
A remote-controlled rocket that damages a huge area when released. When using this, you would get a first-person view from the Predator itself, controlling the direction of the missile as it chases down your enemies. Try to aim for a large group of them. Enemies are marked in Red while your character is Green.
6 – Call of Duty Mobile Scorestreaks: Sentry Gun
Points needed: 800
An automatic point defense weapon that can automatically target nearby enemies using thermal-based vision. You can drop the sentry gun on your camping location and just leave it there – or even throw a smoke grenade on top to cover it up. This is best used in choke points so that your enemies would not be able to destroy it by flanking.
7 – Call of Duty Mobile Scorestreaks: SAM Turret
Points needed: 850
This is a scorestreak that counter other airborne scorestreaks – it would lock into them automatically and fire rockets to intercept. The SAM turret is pretty useful, but you have to defend it, as the thing has no offensive capability whatsoever.
8 – Call of Duty Mobile Scorestreaks: Stealth Chopper
Points needed: 1000
This scorestreak would summon an attack helicopter that does not appear on the minimap of your enemies. The thing would then circle around the arena, firing on any enemies in sight. While enemies would not be able to see those on the minimap, they can still be locked on by the SAM turrets.
>>> Read more: Call Of Duty Mobile Best Loadout And Top Weapons For Season 4
9 – Call of Duty Mobile Scorestreaks: VTOL
Points needed: 1600
This scorestreak would call in a super-powerful VTOL Gunship to provide air support on the battlefield. You would be able to control the turret, which is equipped with 2 powerful grenade launchers that can fire explosive ammo down from above. Enemies are marked in red.
10 – Call of Duty Mobile Scorestreaks: Molotov Cocktail
Points needed: 300
A fire grenade that deals damage over time – it can be used to block enemies from getting through an area.
11 – Call of Duty Mobile Scorestreaks: MQ-27 Dragonfire
Points needed: 750
This scorestreak creates a drone that can detect and eliminate enemies – it has only three explosive darts, however. The darts would reveal enemies’ location on the minimap to all your teammate – you should find a safe location before using the MQ-27, as it is manually controlled.
12 – Call of Duty Mobile Scorestreaks: XS1 Goliath
Points needed: 900
This scorestreak is a mech suit that’s equipped with an infinite ammo minigun. It would overheat after continuously firing, so you have to fire it in bursts. Zooming in is required, as the minigun is super inaccurate when hip-firing. Once the player equips the suit, they would not be able to use anything else but the minigun – or even alternative movement mode like crouch and prone. It is best to use it where enemies can’t sneak up on you.
13 – Call of Duty Mobile Scorestreaks: Shock RC
Points needed: 350
A drone that automatically detects nearby hostiles and paralyzes them with a shock. You can follow its track to find the nearest enemy and finish them off.
14 – Call of Duty Mobile Scorestreaks: Nuclear Bomb
You would need to get 20 weapons only kills without dying to unlock this. Activate the Nuke would kill all enemies on the map.
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