Genshin Impact, the biggest open-world RPG on mobile, has a robust combat system... in which each and every playable character is the master of an element. By combining multiple elements together, you can create elemental reactions to damage your enemies and elemental resonance to buff yourself. You might even get various bonuses based on the elements of the characters in your party.
Currently, there are 7 elements available in Genshin Impact... with more that can be added later. Each element stands for a nation in the game, which worships the god of their element... Each country has a leader called Archon who bestows elemental powers upon followers.
Out of the 7 elements, 4 would apply a status effect upon attack hit.
Cryo: Applies a buff that slows the movement speed of enemies hit.
Electro: Spreads in water and applies Shock status, which open up more elemental combinations
Hydro: Applies Wet status, open up more elemental combinations
Pyro: Burns the target and deals damage over time.
3 - Elemental Reactions
This is the core mechanic behind combat in Genshin. When two elements collide with each other, it can result in an elemental reaction that can cause damage or apply various effects to the target.
Pyro
Pyro + Hydro
Vaporize: Deals x1.5 Pyro DMG when a Pyro attack triggers the reaction.
Pyro + Electro
Overloaded: Deals AoE Pyro DMG and causes an explosion.
Pyro + Dendro
Burning: Deals Pyro DMG over time. The grass is considered a Dendro object and will spread the burn effect around the area.
Pyro + Cryo
Melt: Deals x2 Pyro DMG when a Pyro attack triggers the reaction.
Hydro
Hydro + Pyro
Vaporize: Deals x2 Hydro DMG when a Hydro attack triggers the reaction.
Hydro + Cryo
Frozen: Freezes the target. If the frozen target is hit by a Claymore, a Sword Plunge Attack, or Geo DMG (excluding Catalyst user's Plunge), it will cause Shattered. Shattering a frozen target will deal additional Physical damage.
Hydro + Electro
Electro-Charged: Deals Electro DMG over time until the effect wears off, every tick shocks and interrupts any action. It also creates a lightning bolt that jumps to one nearby Wet target, dealing Electro DMG.
Dendro
Not much interaction for Dendro yet - this element has not been released.
Dendro + Pyro
Burning: Deals Pyro DMG over time. The grass is considered a Dendro object and will spread the burn effect around the area.
Electro
Electro + Pyro
Overloaded: Deals AoE Pyro DMG and causes an explosion. The explosion is considered a Heavy Attack.
Electro + Cryo
Superconduct: Deals AoE Cryo DMG and reduces the target's Physical DMG Resistance by -40% for 12 seconds. Each Superconduct reaction deals DMG to targets within its range once, meaning if there are 3 Superconduct reactions, given all 3 targets are within the reactions' AoE, each target will take DMG 3 times.
Electro + Hydro
Electro-Charged: Deals Electro DMG over time until the effect wears off, every tick shocks and interrupts any action. It also creates a lightning bolt that jumps to one nearby Wet target, dealing Electro DMG.
Anemo
Anemo + Pyro/Hydro/Electro/Cryo
Swirl: Infuses an element and deals that elemental damage while spreading the effect to nearby enemies. It does not deal Anemo damage (as that elemental damage seen comes from the talent that is dealing the Anemo element). Only one element at a time can be infused with Anemo.
Cryo
Cryo + Hydro
Frozen: Freezes the target. If the frozen target is hit by a Claymore, a Sword Plunge Attack, or Geo DMG (excluding Catalyst user's Plunge), it will cause Shattered. Shattering a frozen target will deal additional Physical damage.
Cryo + Electro
Superconduct: Deals AoE Cryo DMG and reduces the target's Physical DMG Resistance by -40% for 12 seconds. Each Superconduct reaction deals DMG to targets within its range once, meaning if there are 3 Superconduct reactions, given all 3 targets are within the reactions' AoE, each target will take DMG 3 times.
Cryo + Pyro
Melt: Deals x1.5 Cryo DMG when a Cryo attack triggers the reaction.
Geo
Geo + Pyro/Hydro/Electro/Cryo
Crystallize: Absorbs the element and drops a crystal of that same element. The crystal will give an elemental shield. The shield absorbs all types of damage, but it protects more efficiently against the shield's element.
4 - Elemental Resonance
You would get bonus buffs if you have two or more characters of the same element in your party, except for Dendro. More reactions for this element might be released in the future.
Combo
Effect
2x Geo
Enduring Rock: Increases resistance to interruption effects and increases attack damage by 15% when protected by a shield.
2x Pyro
Fervent Flames: Increase your attack by 25% and reduce 40% duration of Cryo debuffs.
2x Electro
High Voltage: Superconduct, Overloaded, and Electro-Charged Reactions will always generate an Electro Elemental Particle with a 5 seconds CD. Reduce 40% duration of Hydro debuffs.
2x Anemo
Impetuous Winds: Decreases Stamina Consumption by 15%, reduces Skill CD by 5%, and increases Movement Speed by 10%.
2x Cryo
Shattering Ice: Increate the crit rate of your party against Cyro Frozen enemies by 15% and reduce 40% duration of Electro debuffs.
2x Hydro
Soothing Waters: Increase the healing rate of your party by 30% while reducing 40% duration of Pyro debuffs.
4 different Elements
Protective Canopy: Increase all elemental RES by 15%.
Interested in more of our articles related to mobile games? Please check out this post for more info about Genshin Impact Elemental Reactions Tier Listand see which combos are the most powerful to use!