Over last weekend, we had Arnold Rauers (from Tiny Touch Tales studio)'s new announcement of the mobile game Maze Machina. Basically, it is a turn-based puzzle game for Android and iOS devices. This game art designer is Max Fiedler, while the soundtrack was made by Oliver Salkic. So, we can expect a high-quality audio and captivating artwork. After the announcement of the game, Rauers also took to Twitter to discuss how it was influenced by some other titles including Imbroglio and Threes! See the video trailer below for yourself:

The trailer

In Maze Machina, you will take on the role of a certain cursed hero who is trapped in a big maze. So your mission is to control your character and get out of it. You can see the turn-based mechanic of this game as the enemies move at the same time as you. The game has a pleasing aesthetic as well, as shown in the trailer above.

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In Maze Machina, you will take on the role of a certain cursed hero who is trapped in a big maze. So your mission is to control your character to escape.

Beta is coming, but no clear release date yet

As mentioned, Maze Machina draws inspiration from Imbroglio, which is an amazing game in its own rights but the way it is presented threw many people off. Hopefully, Maze Machina would not fall into the same trap.

As for the release date, the only time window we know is "later this year", and it will come to Android and iOS at the same time. There will also be a beta version coming soon to help the developer iron out the issues before the final release. Stay tuned for more updates!

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Hopefully, Maze Machina would be able to get to more users than Imbroglio.