Apex Legends is no stranger to all the gaming community now. The new battle royale FPS game by Respawn Entertainment has been reaching milestones after milestones, despite the fact that this game is just only one month old. And just a few couple of hours ago, Apex Legends proudly announced that the game has had 50 million players all over the world. This is a huge milestone for Apex Legends to achieve, especially Apex Legends only needs 1 month to do this.
The CEO of Respawn Entertainment - Vince Zampella - also shown huge respect for the fan for this huge milestone of Apex Legends.
Since it was surprisingly launched on February 4th, the game has grown at an incredible rate. Within its first eight hours, the game received one million downloads and the number was 2.5 million by the end of the first release day.
Looking at its closest competitor – Fortnite – we can see the differences immediately. Fortnite needed 4 months to have 45 million players.
However, if we want to draft a comparison between these 2 games in term of players and player growth, there are a lot of factors to take into consideration. First of all, Fortnite only offered Save the World mode when the game was released in July 2017. This was a paid campaign, and of course, it could never attract the gamers with the same level as free contents. Fortnite Battle Royale was released two months later, in September 2017. So it is quite easy to understand why Fortnite needed 4 months to reach 45 million players. But Fortnite has a huge player base now: by June 2018, the game had 125 million players. Now, more than 200 million people have tried Fortnite at least once.
Yes, Apex Legends is huge. But let’s not say for certain that Fortnite is out of the game. Instead, take this number as a sign for a good competition between these 2 famous games.
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