The Very Very Frightening advancement is in the Adventure tab of the advancements menu (Java Edition only). It requires you to strike a villager with lightning, specifically by hitting one with lightning summoned by a trident enchanted with Channeling during a thunderstorm. This transforms the villager into a witch and grants the advancement. It's a child of the A Throwaway Joke advancement (throw a trident).
This is a mid-to-late-game advancement, as obtaining a Channeling trident can take time. Expect 1-2 hours of farming in survival, plus waiting for weather. Here's a complete step-by-step survival guide (tested in 1.21+).

Prerequisites
- Access to oceans/rivers or Trial Chambers for tridents.
- Enchanting setup (enchanting table, bookshelves, lapis).
- Villager trading hall or cured zombie villagers for librarians.
- Bed for sleeping to skip time.
Step 1: Obtain a Trident

Tridents are rare drops from Drowned zombies:
- Spawn locations: Oceans, rivers, drowned farms, or Trial Chamber vaults (1.21+ loot: 2.1% chance).
Drop chance:
| Drowned Type | Base Chance | With Looting III |
|---|---|---|
| Any Drowned | 0% (unless holding) | N/A |
| Holding Trident | 8.5% | Up to 11% |
- Tips:
- Build a drowned farm (e.g., in an ocean monument).
- Use Looting III sword.
- Convert zombies to drowned in water (spawns trident-holding ones more often).
Step 2: Enchant the Trident with Channeling
Channeling summons lightning on hit only during thunderstorms (not regular rain).
- Methods:
- Librarian trade (easiest/reliable):
- Cure a zombie villager (weakness potion + golden apple).
- Level up to Master Librarian.
- Reroll trades until Channeling book appears (costs emeralds).
- Combine book + trident in anvil.
- Enchanting table: Level 42+ needed; very rare (Rarity: Very Rare).
- Librarian trade (easiest/reliable):
- Note: Only one level of Channeling exists.
Step 3: Get and Prepare a Villager
- Find a village or breed villagers.
- Transport one (boat/minecart) to your setup.
- Setup:
- Flat, open platform (e.g., grass or dirt).
- Direct sky access: No blocks/trees above the villager (lightning won't strike otherwise).
- Trap it (e.g., 1x1 fenced area) to prevent wandering.
- Keep dry (no water touching it).
Step 4: Wait for a Thunderstorm

- Identification:
- Dark gray sky, heavy rain/snow, frequent lightning flashes, loud thunder sounds (audible up to 160k blocks).
- Sky light drops to 10; mobs spawn easily.
- How they work:
- Random Overworld event (~9 hours average real-time between storms).
- Last 3-13 minutes (thunder phase).
- Can start day or night; sleep in bed to skip time and cycle weather.
- Tips:
- Stay online/AFK near your setup.
- Use
/weather thunderin creative for testing.
Step 5: Strike the Villager

- During thunderstorm:
- Equip Channeling trident.
- Throw (right-click) directly at the villager (close range for accuracy).
- Lightning bolt spawns at impact → Villager turns into witch (hostile!).
- Advancement pops immediately.
- Trident returns automatically (magnetism in rain).
Common Issues & Tips
| Issue | Solution |
|---|---|
| No lightning | Not thunderstorm; wait/listen for thunder. Channeling fails in rain only. |
| Lightning misses | Ensure sky access; no roof/trees. Use lightning rod nearby? (Optional, redirects natural strikes but Channeling targets hit spot.) |
| Villager runs/dies | Trap securely; kill witch after. |
| Rare trident | Farm 100+ drowned; use Looting. |
| Bedrock? | Not available (achievements differ). |




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