The Spellsword is a go-to archetype in tons of video games, especially RPGs like The Elder Scrolls IV: Oblivion Remastered. It’s a sweet spot for players who want to swing a sword and sling spells without being locked into just one playstyle. This mix of melee and magic makes you a versatile badass, ready to tackle anything from bandits to Daedra. Here’s how to build a killer Spellsword that dominates in Oblivion Remastered.
1. Race and Birthsign for Oblivion Spellsword
Race
- Dark Elf (Dunmer): These guys are perfect for a Spellsword. They’ve got solid stats for Strength, Endurance, and Intelligence, plus a +10 boost to Blade and Destruction. Their Ancestor Guardian summon is a nice defensive trick.
- Alternative: Breton: Awesome for spell-heavy builds with 50% magic resistance and +50 Magicka. They’re tough against enemy mages.
- High Elf: Great for maxing out spellcasting with +100 Magicka, but they’re squishy due to low Endurance and a weakness to magic. Better for experienced players.
Birthsign
- The Atronach: Gives you +150 Magicka and 50% Spell Absorption, which is huge for casting tons of spells. You’ll need to hit up Altars or chug potions to refill Magicka since you don’t regen naturally.
- Alternative: The Lady: Boosts Willpower and Endurance, helping you regen Magicka faster and take more hits. Solid all-around choice.
- The Apprentice: Adds +100 Magicka but makes you vulnerable to magic. It’s a gamble, but it works if you play aggressively.
2. Attributes and Major Skills for Oblivion Spellsword
Attributes
Focus on these when leveling:
- Strength: Makes your sword hit harder and lets you carry more loot.
- Endurance: More health and fatigue so you don’t drop in a fight.
- Intelligence: Bigger Magicka pool for all your spells.
- Willpower: Speeds up Magicka recovery (unless you’re rocking The Atronach).
Major Skills
Pick seven skills for your class that match how you want to play. These will level you up, so choose wisely:
- Blade: Your main skill for slicing with swords, especially with the Dark Elf’s +10.
- Destruction: For blasting enemies with fire, frost, or shock spells, especially touch spells that pair with melee.
- Restoration: Keeps you alive with healing and buff spells.
- Alteration: Handy for stuff like Shield, Open, or Feather to boost defense and movement.
- Mysticism: Soul Trap for enchanting and Dispel to counter enemy magic.
- Heavy Armor: Makes you tankier, perfect for wading into melee.
- Conjuration or Block: Conjuration lets you summon allies like Daedra to help out, while Block improves your shield game. Conjuration’s usually the better pick for flexibility.
Tip: Don’t make skills you use all the time (like Armorer) major skills. They’ll level you too fast, and enemies will get tough before you’re ready.
3. Gear and Enchantments
- Weapon: Grab a sword and enchant it with Soul Trap, Weakness to Magic, and some elemental damage (Fire, Frost, or Shock) for 3 seconds. Hit with a matching touch spell to make enemies crumble.
- Armor: Heavy armor like Daedric or Ebony for max protection. Enchant it with Fortify Magicka or Resist Magic if you can.
- Accessories: Look for rings or amulets with Resist Magic (stack them on Bretons for 100% resistance) or Fortify Magicka.
- Sigil Stones/Enchanting: Use Sigil Stones to add elemental damage to weapons or Fortify Attributes to armor. Soul Trap is a must for keeping your weapons charged.
4. Playstyle and Tips
- Combat: Mix it up—hit with your sword, then blast a touch spell. Start with something like Weakness to Fire, then follow with a fire-enchanted sword. Use Restoration to heal when things get dicey.
- Magic Utility: Cast Alteration spells like Shield or Feather before a fight, and use Mysticism’s Soul Trap to charge your gear. Conjuration summons can pull enemy attention off you.
- Leveling: Get Endurance up early for more health. Use trainers for skills like Blade and Destruction to level smarter. Don’t spam major skills, or you’ll level too fast and get wrecked.
- Quests: Hit the Mages Guild for new spells and the Fighters Guild for combat practice. The Arena is a great spot to test your skills early on.
- Enchanting Synergy: Snag souls with Soul Trap to enchant your gear with boosts like extra Magicka or stronger attacks.
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