While other battle royales like PUBG Mobile downgraded their games to fit lower-end devices, Garena Free Fire did the opposite. The underdevelopment Free Fire Max is an enhanced version of the normal Free Fire, intended for higher-tier devices. Currently, the game is only available to a few testers - but it is expected to roll out officially soon.
In the article below we would list out some of the apparent differences between the two versions of Free Fire.
1 - Various Graphical Improvements
This is one of the biggest differences between Max and the original. While the original game's highest graphics setting is Ultra, Max has an even higher tier called Super Ultra. In this level, all objects and character textures along with shadows and special effects would be improved greatly.
2 - Game Size
The graphics update and better textures require more storage space, obviously. The size of the original version of Free Fire is only 500 MB and the Max version is three times that.
3 - Draw distance
Draw distance is a very important part that consumes devices' performance. In Max, objects on an even larger area would be rendered. This might even affect gameplay, as Max players would be able to detect enemies at a longer distance.
4 - Higher resource consumption
You would need a device of at least 4GB of RAM or more to run Max.
5 - Additional features
It is still unclear that which features would be added into Max that the original won't have, as too much change would split the player base - one of the most important things in maintaining a Battle Royale game. Based on some unofficial sources, Max might have streaming integration as the main feature.
Interested in more of our articles related to Free Fire? Please check out this post for more information about the new OB21 patch.
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