Despite the extremely high popularity and success of Free Fire, many players are still confused when completing missions related to the game's submachine guns.

In addition to a very recent addition to the category, many players, even if experienced, still confuse one of the submachine guns with a sniper and end up having to work a little more on the quests.

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Let's clear out any ignorance and misconception about the submachine guns in the game and check out below the complete of all Free Fire submachine guns and their features:

Complete Guide to Understanding All the SMGs in Free Fire

1. Thompson: The Newest and Best Submachine Gun

Submachine guns Guide Explanations Features Free Fire

Thompson was added to the Free Fire ranked Battle Royale in April 2020 after a long period of hype. The weapon has quickly become the best submachine gun in the game, since almost all of its attributes are superior to those of the reigning champion MP40, in addition to having support for 2 attachments that the MP4 does not have.

Another big difference between Thompson and MP40 is that, even if the second one has support for a magazine, Thompson already has a capacity for 20 more bullets, without the need for attachments.

  • Damage : 50
  • Range : 33
  • Magazine : 40
  • Rate of Fire : 77
  • Reload Speed : 48
  • Accuracy : 34
  • Attachments : Muzzle and Foregrip

2. MP40: The Former Best Submachine Gun

Submachine guns Guide Explanations Features Free Fire

This used to be the best submachine gun in the game, and it is still a weapon of choice for the most experienced players due to the damage and the high rate of fire that make it a highly lethal weapon in its category. However, the weapon requires a higher level of skill to have its true potential unlocked, as it suffers a lot in terms of accuracy.

With the recent arrival of Thompson in the metagame, the MP40 has lost its place as the best submachine gun in the game since its attributes are, for the most part, inferior. Even so, for those who have already gotten used to the recoil and don't miss the first shots, the MP40 will remain, for a long time, one of the best options in the category.

  • Damage : 48
  • Range : 22
  • Magazine : 20
  • Rate of Fire : 83
  • Reload Speed : 48
  • Accuracy : 17
  • Attachments : Magazine

3. VSS: Looks Like One, But Not a Sniper Rifle

Submachine guns Guide Explanations Features Free Fire

That's right. To this day, many players mistake the VSS for a sniper due to its long-range scopes. However, the weapon is actually a submachine gun in Free Fire.

For starters, it already comes with a built-in silencer that, combined with the sniper rifle-worthy range, allows you to attack from afar without making much of a scandal. Still, the magazine's very low capacity and high rate of fire force you to reload very often.

Even though the main "advantage" of the VSS in relation to other submachine guns is its range, do not forget that it is still a submachine gun. As in, it will cause little damage from a distance. Always prioritize assault and sniper rifles for these situations.

  • Damage : 52
  • Range : 83
  • Magazine: 15
  • Rate of Fire : 48
  • Reload Speed : 55
  • Accuracy : 73
  • Attachments : Magazine

4. P90: Lots of Bullets

Submachine guns Guide Explanations Features Free Fire

The P90 is perfect for anyone who wants to hold the fire button like there is no tomorrow. Its main feature is the high capacity of the magazine (50 bullets) which, combined with its reasonable accuracy, make the weapon extremely dangerous over short distances, in addition to being friendly to novice players.

As if that weren't enough, the P90 has Magazine support, which can further increase the bullet capacity. Other than that, the weapon doesn't stand out in any other way, so make good use of the high number of bullets.

  • Damage : 48
  • Range : 27
  • Magazine: 50
  • Rate of Fire : 75
  • Reload Speed : 48
  • Accuracy : 37
  • Attachments : Magazine and Scope

5. UMP: Hit or Miss

Submachine guns Guide Explanations Features Free Fire

Undoubtedly the best known submachine gun of all shooting games. In Free Fire, it is also the most balanced in terms of attributes: it does not stand out in anything but is not bad at anything either. Despite having a stronger recoil than other SMGs, it also has support for several attachments and ends up becoming a very versatile and attractive weapon for newbies.

  • Damage : 48
  • Range : 31
  • Magazine : 30
  • Rate of Fire : 75
  • Reload Speed : 62
  • Accuracy : 24
  • Attachments : Silencer, Muzzle, Foregrip, Magazine and Scope

6. MP5: Laser-like

Submachine guns Guide Explanations Features Free Fire

The MP5 combines an absurd rate of fire with ridiculous precision, making it the best option in the category for fighting indoors and also over medium distances. Although there are equally stable submachine guns, the MP5 is the one that loses less effect over longer distances, and the support for all attachments in the game also makes the weapon one of the most versatile.

Even with so much rate of fire and accuracy, the MP5 is not very effective against opponents with Vest Lvl. 3, especially over medium and long distances.

  • Damage : 48
  • Range : 27
  • Magazine: 30
  • Rate of Fire : 69
  • Reload Speed : 62
  • Accuracy : 53
  • Attachments : Silencer, Muzzle, Foregrip, Magazine and Scope

7. CG15: You Just Don't See it Often

Submachine guns Guide Explanations Features Free Fire

Another weapon commonly mistaken for a sniper rifle, the CG15 has been removed and returned to the game in the past. In its last appearances the weapon was only available in Free Fire Clash Squad mode, but it was recently replaced by Thompson in April 2020. Due to the very short time it is out of the game, we decided to keep it on the list.

The main feature of the CG15 (aside from the fact that it is a weapon of the future) is that it has two firing modes: a normal one, with SMG ammunition, and a charged one that fires a stronger beam than an AWM shot. Interesting, cool, but not useful.

  • Damage : 50
  • Range : 71
  • Magazine : 20
  • Rate of Fire : 69
  • Reload Speed : 62
  • Accuracy : 60
  • Attachments : Foregrip and Magazine

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