Roles exist so that teams would be able to assign and diversify their play style. One of the more popular roles in Free Fire is the Assaulter. Players with this role would be the first ones to open combat – this is often the riskiest position and most skill demanding, as the assaulter must attract and disrupt the enemy’s squad so that their team could come in.

In the list below, there are the five most-used skills for this role.

1 - Alok

And amongst those OP characters, the most powerful is probably Alok. His “Drop the Beat” ability would increase players’ movement speed and heal them for the duration, which is the two best buffs in the game.

It is pretty much three abilities combined into 1, as abilities in Free Fire usually only do one thing. He can run faster than Kelly while healing 25% of his full HP in 10 seconds... and the effect also affects teammates nearby.

2 - Hayato

Hayato's Bushido ability is a pretty roundabout way of providing damage boost. At the maximum level, for each 10% HP lost, Hayato would gain 10% armor penetration for his attacks. This means at 10% HP (20 points) or lower, Hayato would be able to ignore 90% of enemies' vest and helmet reduction.

This is huge in the late game - especially when you combined this with something that already has armor penetration like the M82B sniper rifle.

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3 - A124

A124’s almost instant heal is what makes her so deadly – there is almost no instant heal in Free Fire, and characters with that skill usually have massive drawbacks. Usually, healing in Free Fire is over time, which is rather useless in combat or too weak to actually matter.

With "Thrill of Battle", you can just pop it in the middle of combat then do whatever you want. The drawback of this powerful ability is that you have to fuel it with EP from mushrooms.

4 - Shirou

Shirou's ability is a passive skill named "Damage Delivered". This is somewhat related to his background of being a Delivery Boy. Generally, the skill would tag an enemy who hit Shirou, revealing their location and the first hit scored against them would ignore all armor.

 

With this skill, Shiro can deal with snipers and ambushers more effectively... and with a high damage weapon like an SKS or SVD, the player can even one-shot people with that 100% armor penetration. The vision from this skill does not get shared with your teammates - only you would be able to see the marked enemy.

5 - Jota

Jota’s ability to gain 50 HP after a kill is simply overpowered... and because of that, it was restricted to close-range weapons like the Shotgun or SMGs only. For a rusher who often uses these weapons, Jota’s ability is a godsend, as you can engage multiple enemies, kill one, and still have enough HP to get out alive.

Interested in more of our articles about Garena Free Fire? Please check out this post for more info about Free Fire World Series 2021.