Another wave of leaks for Genshin Impact 3.6 has just come out, with information regarding the upcoming challenge in Spiral Abyss. The triple Maguu Kenki will return, alongside the Consecrated Beasts. This new enemy formation will be updated on April 16 and will last for 6 weeks.
In this article, Gurugamer is going to showcase everything you need to know about Genshin Impact 3.6 Spiral Abyss Floor 12 line-up and blessings. It's important to note that all of the information provided here has been obtained from leaks and is subject to change.
Genshin Impact 3.6 Spiral Abyss Blessings
Floor 11 Blessing: +75% Dendro DMG | As the two new characters in Genshin Impact 3.6 are Dendro, it is not a surprise that the Blessings of the Abyssal Moon will favor Dendro reactions. |
Floor 12 Phase One Blessings: Reverberating Moon | During the first phase of the Spiral Abyss, when the active character loses their HP, the blessings on Floor 12 will trigger a shockwave, which will deal true AoE DMG to nearby opponents. This effect can be triggered once every second. |
Floor 12 Phase Two Blessings: Erupting Moon | In phase two, when the character triggers the Bloom reaction, the DMG from Hyperbloom, Bloom, and Burgeon reactions will be increased by 35% for six seconds. This buff can be stacked up to a maximum of four times, with each stack being counted separately. |
Floor 12 Phase Three Blessings: Flourishing Moon | In the final phase, the Elemental Mastery of all party members will be increased by 200 for four seconds whenever they take DMG from Dendro Cores (including Burgeon and Hyperbloom reactions). |
Genshin Impact 3.6 Spiral Abyss enemy lineups
Floor 12: Chamber 1-1 level 95
- Wave 1: Ruin Scout x1 - 477,000 HP
- Wave 1: Ruin Destroyer x1 - 340,714 HP
- Wave 1: Ruin Defender x2 - 477,000 HP
- Wave 2: Consecrated Fanged Beast x1 - 795,001 HP
- Wave 2: Consecrated Horned Crocodile x1 - 795,001 HP
Floor 12: Chamber 1-2 Enemy level 95
- Wave 1: Grounded Geoshroom x1 - 318,000 HP
- Wave 1: Grounded Hydroshroom x1 - 227,143 HP
- Wave 1: Winged Cryoshroom x1 - 318,000 HP
- Wave 1: Winged Dendroshroom x1 - 227,143 HP
- Wave 2: Consecrated Fanged Beast x1 - 795,001 HP
- Wave 2: Consecrated Scorpion x1 - 795,001 HP
Floor 12: Chamber 2-1 Enemy level 98
- Wave 1: Aeonblight Drake x1 - 2,188,775 HP
Floor 12: Chamber 2-2 Enemy level 98
- Wave 1: Hydro Hilichurl Ranger x3 - 643,757 HP
- Wave 2: Eremite Galehunter x1 - 566,506 HP
- Wave 2: Eremite Scorching Loremaster x1 - 566,506 HP
- Wave 2: Eremite Sunfrost x1 - 463,505 HP
- Wave 2: Eremite Desert Clearwater x1 - 463,505 HP
Floor 12: Chamber 3-1 Enemy level 100
- Wave 1: Algorithm of Semi-Intransient Matrix of Overseer Network (ASIMON) x1 - 2,218,400 HP
Floor 12: Chamber 3-2 Enemy level 100
- Wave 1: Maguu Kenki Galloping Frost x1 - 1470604 HP
- Wave 1: Maguu Kenki Lone Gale x1 - 1470604 HP
- Wave 1: Maguu Kenki Mask of Terror x1 - 1470604 HP
Additionally, the 3.6 lineups for Spiral Abyss Floor 12 might feature new enemies such as the Consecrated Fanged Beast and Hydro Hilichurl Ranger.
Genshin Impact 3.6 Baizhu
Overall, Baizhu is a defensive Dendro support, with both heal, shield and damage boost.
Elemental Skill
Controls a Gossamer Sprite that cruises and attacks nearby opponents, dealing Dendro DMG. After it performs 3 attacks or if there are no opponents nearby, the Sprite will return, healing all nearby party members based on Baizhu’s Max HP.
His skill is a fairly standard "cast and forget" heal, which deals 3 instances of Dendro damage to enemies beforehand. This allows players to complete the rotation and get Baizhu's ascension 4 buff on the team's DPS.
Elemental Burst
Enters the Pulsing Edict state, creating a Seamless Shield that can absorb some damage. The Seamless Shield will unleash a Spiritvein to heal the active character(s) based on Baizhu’s Max HP and attack opponents, dealing Dendro DMG. While in this state, Baizhu will generate a new Seamless Shield every 2s.
Overall, the shield strength of Baizhu is rather weak, however, it is a frequent heal that can definitely deal with the Bloom self-damage. He is much more reliable than Yaoyao if you want a Dendro healer in your lineup.
4th Ascension Passive
Characters who are healed by Healing Holism will gain the Year of Verdant Favor effect: Each 1,000 Max HP that Baizhu possesses below 50,000 will increase the Burning, Bloom, Hyperbloom, and Burgeon reaction DMG dealt by these characters by 2%, while the Aggravate and Spread reaction DMG dealt by these characters will be increased by 0.8%. This effect lasts 6s.
This is Baizhu's main source of damage buff. Players can gain up to 100% reaction damage for Burning, Bloom, Hyperbloom, and Burgeon and 40% for Aggravate and Spread. As both Baizhu's skill and burst scales on MAX HP, it is best to stack HP% and ER on his artifact, which is rather easy to do.
Genshin Impact 3.6 Kaveh
Kaveh is actually a 4 star on-field DPS character. Hoyoverse does not often make them these days, as usually the 5-star would be DPS.
Elemental Skill
Uses Mehrak's mapping ability for offensive purposes, initiating a radial scan that deals AoE Dendro DMG. It will also scan all Dendro Cores in its AoE and cause them to immediately rupture.
This skill blows up existing Dendro cores dealing extra damage. Overall, players can switch to Kaveh to use this ability near the end of a rotation, after generating cores with other characters.
Elemental Burst
Completely unleashes Mehrak’s energy and creates a cubic scanned space, dealing AoE Dendro DMG to all opponents within it and granting Kaveh the following enhanced combat abilities for a specific duration:
- Increases Kaveh’s Normal, Charged, and Plunging Attack AoE, and converts his attack DMG to Dendro DMG that cannot be overridden.
- All Dendro Cores created by all party members through Bloom reactions deal additional rupture DMG.
- Increases Kaveh’s resistance to interruption.
These effects will be canceled once Kaveh leaves the field.
Kaveh's Burst effect is similar to Alhaitham's but works best on Bloom teams.
1st Ascension Passive
When DMG dealt by a Dendro Core (including DMG from Burgeon and Hyperbloom) hits Kaveh, Kaveh will regain HP equal to 300% of his Elemental Mastery. This effect can be triggered once every 0.5s.
Overall a main DPS Kaveh will not need a Dendro healer to deal with the Bloom self-damage.
4th Ascension Passive
During Painted Dome, after Kaveh's Normal, Charged, and Plunging Attacks hit opponents, his Elemental Mastery will increase by 25. This effect can be triggered once every 0.1s. Max 4 stacks. This effect will be canceled when Painted Dome's effects end.
Just a free 100 EM boost during his Burst.
>>> Read more: Genshin Impact 3.7 Leak: New Geo Character Momoka Design & Release Date