EA has shown a new film of the hair rendering innovation from its Frostbite game motor. To make better hair surfaces and lighting in EA games, the innovation will be utilized. They are discharged on the PS5 and the next Xbox console.

EA's new hair rendering innovation
EA's new hair rendering innovation

EA has uncovered a montage of the hair rendering technology in Frostbite through an unlisted clip posted to its official YouTube channel. With the camera indicating how the hair looks from behind, the nearly half a minute second clip shows a model sculpture walking. As the model takes a step, it seems that every strand on the model's head move freely, rising and falling as the model takes a step. Likewise, when the model twists and turns, bouncing through the air, the hair jumps convincingly

Besides, EA also offers watchers a look at how the hair looks with changed lighting. In view of how the light is hitting the hair, it will have lighter and darker segments. In the video, the default hair color was a shade of blonde. However, the lighting innovation also successfully hit different shades of hair. For instance, light blue, black, reddish-brown, gray, and splendid green. Numerous EA games have character customization ongoing interaction. Hence, the lighting and hair physics will be compelling whatever the player character or NPC resembles.

The lighting and hair physics will be compelling
The lighting and hair physics will be compelling

The reaction to the video has been favorable. Fans are asked if they will have to unlock the hair physics from loot boxes or with microtransactions. Luckily, some of them said to have a fabulous time at EA and its loot box controversies. Waspy, a Youtube viewer, claims on his comment that “Now just need good games.” This comment has over 270 likes. Many people, however, are considering it to be motivated to feel good about games released on the up and coming age of consoles.

Sony has stated that the PS5's specs will enable both EA and other game makers to improve games with such illustrations. Designers will probably make games with better quality surfaces. For example, condition textures and the surfaces of the character’s hair. It seems that EA will be running with that. Therefore, changes will be made to Frostbite before the launch of the new consoles.

The PS5 maker has also affirmed that the users will have preferable loading times over the PS4. This will ideally imply that regardless of what new game motor changes and new surfaces that organizations like EA make, the PS5 will most likely load them rapidly.