If you watched the PUBG Mobile All Stars India a few days ago, then you know that some serious problems interrupted the tournaments badly, affecting both players and viewers. On the first day, there were supposed to be 5 matches, but only 3 were played in the end, and that was on top of 5 to 6 hours of delay. The second day is better, but there were still some delays and restarts. All matches were played on Erangel and Sanhok only because it was impossible to play on Miramar and Vikendi. The Grand Finals of PMAS overall was a disaster for everyone who attended the event or watched it on YouTube. We can see the discontent of the viewers on the final day of the PMAS got 21k dislikes on YouTube.
However, this is not the first time this kind of situation happened. During the PMIT earlier this year, players also experienced a lot of lag during matches, causing unjustice losses. Many players even walked out and refused to play because of poor production quality. Everything was settled down later as they came to an agreement, but it was still one hellish experience.
In order for professional players and teams to play their best and give out a great performance. The quality of a tournament is extremely important. Especially in games such as PUBG Mobile, only a fraction of a second can make the difference between winning and losing. It not only makes the game unfair but also worsen the viewing experience of audiences.
India is one of the biggest markets of PUBG Mobile with about 50 million players. If these kinds of issues persist in upcoming tournaments in the future, they will hurt the PUBG Mobile competitive scene badly and professional teams might even refuse to join tournaments in India because of poor quality.