Free Fire's skill system is one of the most well-liked parts of the game, with players being able to customize their character's abilities to match their playstyles. Each character can have 1 active ability and up to 3 passives.
In this article, we are going to list out the top 5 passive skills for rushers in Free Fire. If you like run & gun and being aggressive, they are the best picks.
Table of Contents
1 - D-Bee
The newest character in Free Fire, D-Bee, is literally designed to be aggressive. With D-Bee's ability, you can zip around with an SMG and approach enemies at lightning speed. The movement speed bonus stacks with Alok and Chrono's skill as well, which can enhance your rushes even further.
Unlike a lot of skills in Free Fire, D-Bee's ability works on all guns, so you don't have to worry about changing weapons. The only weakness of this skill is that it is rather hard to get used to.
2 - Shirou
Shirou's ability tracks players who shot you and gives you bonus armor penetration for your first hit against them. While the tracking part is rather useless up close, the bonus AP is not. You can deal incredible damage with a shotgun or DMR while using them in tandem with this ability.
Just don't use Shirou's skill alongside "spam" weapons like the MP40 or P90, as its bonus would be negligible.
3 - Joseph
It's important to constantly move around in Free Fire, as it is the best way to throw off your opponents' aim. This matters much more in close quarters, in which a mistake could kill you easily. Joseph's ability lets you move 20% faster after taking damage - this is actually the strongest speed boost in the game.
If your rush style involving jumping and constantly moving, Joseph's ability lets you do that much faster. This might allow you to dodge some bullets in the process.
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4 - Hayato
There is a reason that Hayato has always been amongst the fan-favorite character list in Free Fire - his skill is just too good in a duel. Against an opponent without Bushido, Hayato users get up to 90% armor penetration on their shots (based on HP).
This lets Hayato users come out on top in duels even in the late game. You can even awaken that skill to go on a melee build with Kla's passive.
5 - Jota
Jota is probably the best in team matches where there are multiple enemies that you need to rush into. His ability restores 40 HP after a kill with shotguns or SMGs, which gives you some margin to go against the other enemies in the room.
The ability has a lot of restrictions and was nerfed fairly recently. It is nowhere near as strong as the original version.
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